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From there, it expands into wave authoring, shoreline control, underwater treatment, and interaction systems that fit oceans, rivers, lakes, and large-world scenes.","platform":"Unity","publishedAt":"2026-04-09T15:56:19.000Z","updatedAt":"2026-04-19T15:36:48.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2020.3.49","Asset Version: 4.21.2"],"featuredImage":{"alt":"Crest Water 4 URP (Ocean, Rivers \u0026 Lakes)","src":"https://3dcghub.com/wp-content/uploads/2026/04/0bbed9a77cb0_2b640420-1fed-4a76-a54e-e86b9693c2bb_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"23220","slug":"boing-kit-dynamic-bouncy-bones-grass-and-more","title":"Boing Kit: Dynamic Bouncy Bones, Grass, and More","category":"Particles \u0026 Effects","engine":"Original Unity version: 2019.4.15","assetVersion":"Original Unity version: 2019.4.15","engineVersion":"Asset Version:1.2.43","tag":"Particles","accent":"cyan","visual":"audio","summary":"Boing Kit provides a technical framework for adding bouncy, reactive movement to characters and environments within Unity. This toolset features specialized logic for bone chains, rotational constraints, and optimized reactor fields across major render pipe...","platform":"Unity","publishedAt":"2026-04-09T15:20:00.000Z","updatedAt":"2026-04-19T15:36:48.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2019.4.15","Asset Version: 1.2.43"],"featuredImage":{"alt":"Boing Kit: Dynamic Bouncy Bones, Grass, and More","src":"https://3dcghub.com/wp-content/uploads/2026/04/193563bda3aa_e446bee3-32e4-4108-8ed5-669131516416_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"23279","slug":"glamor-advanced-image-effects","title":"GLAMOR Advanced Image Effects","category":"Particles \u0026 Effects","engine":"Original Unity version: 2022.3.18","assetVersion":"Original Unity version: 2022.3.18","engineVersion":"Asset Version:1.6a","tag":"Particles","accent":"cyan","visual":"mech","summary":"GLAMOR brings layer-selective screen-space effects into URP and combines them with a large library of advanced image-enhancing effects. It is set up for LTS-focused Unity workflows, with clear boundaries around supported versions and platforms.","platform":"Unity","publishedAt":"2026-04-09T16:28:09.000Z","updatedAt":"2026-04-19T15:36:47.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2022.3.18","Asset Version: 1.6a"],"featuredImage":{"alt":"GLAMOR Advanced Image Effects","src":"https://3dcghub.com/wp-content/uploads/2026/04/6bdac97b4739_f5b81fbd-7583-4862-b0b6-2fa082fb7636_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"23276","slug":"feel","title":"Feel","category":"Particles \u0026 Effects","engine":"Original Unity version: 2019.4.3","assetVersion":"Original Unity version: 2019.4.3","engineVersion":"Asset Version:5.2","tag":"Particles","accent":"cyan","visual":"city","summary":"Feel gathers a large set of feedbacks and springs for moments that need motion, response, and extra punch. It reaches across camera work, UI, text, shaders, sounds, physics, and haptics through a single workflow.","platform":"Unity","publishedAt":"2026-04-09T16:28:21.000Z","updatedAt":"2026-04-19T15:36:47.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2019.4.3","Asset Version: 5.2"],"featuredImage":{"alt":"Feel","src":"https://3dcghub.com/wp-content/uploads/2026/04/7ebb1dbba7d2_173c8845-1063-44dc-aa55-65738aa93cce_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"23263","slug":"expanse-volumetric-skies-clouds-and-atmospheres-in-hdrp","title":"Expanse - Volumetric Skies, Clouds, and Atmospheres in HDRP","category":"Particles \u0026 Effects","engine":"Original Unity version: 2020.1.17","assetVersion":"Original Unity version: 2020.1.17","engineVersion":"Asset Version:1.7.0b","tag":"Particles","accent":"cyan","visual":"luts","summary":"Expanse is a volumetric sky tool for HDRP that helps shape skies, clouds, and fog banks directly in the editor. It combines physically based rendering, realtime adjustment, and animated weather controls for scenes that need changing atmospheres.","platform":"Unity","publishedAt":"2026-04-09T16:08:06.000Z","updatedAt":"2026-04-19T15:36:47.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2020.1.17","Asset Version: 1.7.0b"],"featuredImage":{"alt":"Expanse - Volumetric Skies, Clouds, and Atmospheres in HDRP","src":"https://3dcghub.com/wp-content/uploads/2026/04/af7ee660ab60_117677bb-0c45-4601-8791-43191c7fc291_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"23289","slug":"impact-cfx-collision-effects-system","title":"Impact CFX - Collision Effects System","category":"Particles \u0026 Effects","engine":"Original Unity version: 2021.3.45","assetVersion":"Original Unity version: 2021.3.45","engineVersion":"Asset Version:1.5.4","tag":"Particles","accent":"cyan","visual":"animation","summary":"Impact CFX ties collision events to audio, particles, and decals in Unity scenes where surfaces, materials, and physics motion all matter. It also extends into footsteps and weapon impacts, while keeping performance in view with Jobs and Burst.","platform":"Unity","publishedAt":"2026-04-09T16:33:27.000Z","updatedAt":"2026-04-19T15:35:31.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2021.3.45","Asset Version: 1.5.4"],"featuredImage":{"alt":"Impact CFX - Collision Effects System","src":"https://3dcghub.com/wp-content/uploads/2026/04/024561169d4f_0c48c6e2-5d14-424f-bfe6-037e5561b72f_1280x720_stretch.webp"},"hasDownloadLink":true}],"total":138,"limit":48,"offset":48}
Category
Unity Tools resources
Browse curated Tools resources with clear compatibility notes, update context, download availability, and practical discovery signals for game development projects.