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Maniac Towing Modular 5in1
Characters & Creatures

Maniac Towing Modular 5in1

This character package centers on a modular maniac figure that can shift its look through five masks, clothing swaps, and color changes. It also brings Epic Skeleton rigging, in-place animation support, and a bonus pickup that helps frame the character in towing or horror scenes.

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Ledge Animation Set
Locomotion / Gaits

Ledge Animation Set

Ledge Animation Set focuses on the kind of movement that shapes climbing routes, narrow escapes, and suspended traversal in third-person scenes. Its 38 hand-crafted animations cover ledge runs, grabs, jumps, corners, and transitions, with both in-place and root motion variants.

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Landscaping Vines 1
Climber

Landscaping Vines 1

Landscaping Vines 1 focuses on vine foliage for architectural spaces where static plants can feel lifeless in motion. The pack combines natural animated movement, editable PBR materials, Nanite support, and a wall-friendly foliage setup for Unreal Engine.

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L: ChineseWarrior
Characters & Creatures

L: ChineseWarrior

L: ChineseWarrior supports character-driven fantasy, medieval, and RPG scenes with a modular setup and a weapon included. It combines Epic Skeleton rigging, facial morph targets and blendshapes, demo animations, and cloth and hair simulation for projects that need a ready character foundation.

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MetaWardrobe – Metahuman
Clothing & Accessories

MetaWardrobe – Metahuman

MetaWardrobe focuses on a common character-production task: giving MetaHuman characters more wardrobe options without starting each outfit from scratch. It is an expanding clothing pack for Unreal Engine, supported by ongoing outfit updates and tutorials, including newly added parametric clothing fo

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Mega Game Music Collection
Music

Mega Game Music Collection

Mega Game Music Collection covers a wide spread of game-ready moods, from action and fantasy to casual, horror, puzzle, rock, and space themes. With more than 300 unique tracks, over 9 GB of high-quality royalty-free audio, and a large set of loops and themed packs, it gives developers plenty of mat

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Junkyard City
Apocalyptic / Post-apocalyptic

Junkyard City

Junkyard City focuses on a problem many environment artists run into: making ruined urban spaces feel dense, explorable, and coherent without hand-building every structure from scratch. Its modular parts, junkyard props, and interior-ready pieces make it suitable for abandoned streets, slum-like com

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Huge ARPG
RPG

Huge ARPG

Huge ARPG packages a broad set of action RPG systems into one integrated game kit. It covers play modes, menus, inventory, quests, mounts, combat support, and progression-related systems that help shape a full gameplay loop.

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Horror and Decay VOL.5 – Urban Surfaces
Damage & Grunge

Horror and Decay VOL.5 – Urban Surfaces

Horror and Decay VOL.5 – Urban Surfaces focuses on the messy, broken side of city environments. Its tileable texture sets, master material setup, and vertex paint blending make it useful for building grimy roads, walls, dirt, mud, and cracked concrete with less visible repetition.

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HOLOGRAM VFX With Niagara 2
Gameplay Features

HOLOGRAM VFX With Niagara 2

HOLOGRAM VFX With Niagara Pack 2 gathers hologram effects, materials, UI imagery, sci-fi modules, and display props into one production-ready set. It is aimed at projects that need customizable hologram visuals for screens, devices, props, and futuristic environments.

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Holidays VOL.1 – Halloween Decor (Nanite and Low Poly)
Holiday

Holidays VOL.1 – Halloween Decor (Nanite and Low Poly)

This Halloween decor collection is aimed at scenes that need a strong spooky read without sacrificing material control or game-focused optimization. It includes 76 meshes with both Nanite and low poly versions, plus shared texture sheets, 4K texture sets, and Lumen support for Unreal Engine 5.0+.

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Grid material
Variety

Grid material

Grid Material Preview Pack focuses on one job: helping game environments read clearly before final assets are in place. Its 14 stylized grid materials support lighting tests, color palette checks, scale validation, and faster iteration during blockouts and visual exploration.

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Top 30 Ranked Posts.

Abandoned Russian Building
Abandoned

Abandoned Russian Building

A decaying Soviet-era building gives horror scenes a bleak, enclosed place to unfold. The interior takes priority, while exterior pieces stay in the background, and the lighting setup is meant to stay baked if the scene is used in UE5.

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webar-foundation
Integration

webar-foundation

A package designed for the WebGL HTML5 platform that enables developers to create browser-based AR applications with features like multi-target image tracking and face mesh effects.

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EnGore: Procedural Dismemberment
Game Mechanics

EnGore: Procedural Dismemberment

EnGore: Procedural Dismemberment is a high-performance C++ plugin designed for dynamic skeletal mesh destruction. It eliminates the need for baked meshes while offering highly customizable gore and blood effects.

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UE5 Rigged NPC Creator
Characters & Creatures

UE5 Rigged NPC Creator

UE5 Rigged NPC Creator is a character generation package for Unreal Engine 5.5 that focuses on fast variation without leaving the engine. It combines scanned body models, a real-time clothing library, hairstyle options, and rigged characters that can move straight into gameplay.

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Amplify Impostors
Utilities

Amplify Impostors

Amplify Impostors turns complex models into simplified impostors with 1-click baking, octahedron and spherical shapes, and a billboard shape editor. It also includes smart blending, depth-write intersections, and support for forward and deferred rendering across URP and HDRP.

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Pegasus – Flythroughs for Unity 6
Animation

Pegasus – Flythroughs for Unity 6

Pegasus is a path-based driver and animation controller system for Unity 3D designed to move cameras, characters, and vehicles through complex environments. It offers specialized tools for squad formations and navigation without traditional navmesh requirements.

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C++ Fundamentals: Game Programming For Beginners
Unity

C++ Fundamentals: Game Programming For Beginners

This beginner course focuses on making games in pure C++ with Raylib. It moves from variables, loops, and if-statements into object-oriented programming, debugging, clean coding, and 2D character animation through a sequence of small projects.

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ARPG Project
Systems

ARPG Project

A comprehensive starting point for action RPG development, the ARPG Project integrates core features like combo combat, grid-based inventory management, and modular save systems within Unity.

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Landscaping
Procedural Systems

Landscaping

Streamline your terrain creation process with Landscaping, a tool designed to import GIS data directly into Unreal Engine. Transform DTMs and satellite imagery into high-fidelity landscapes without external preparation.

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Top 30 Ranked Posts.

Sword Animation Pack
Combat

Sword Animation Pack

This extensive Sword Animation Pack provides over 500 high-quality animations designed for action RPGs. It supports both UE4 and UE5 mannequins to ensure seamless integration into your project.

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Pegasus – Flythroughs for Unity 6
Animation

Pegasus – Flythroughs for Unity 6

Pegasus is a path-based driver and animation controller system for Unity 3D designed to move cameras, characters, and vehicles through complex environments. It offers specialized tools for squad formations and navigation without traditional navmesh requirements.

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EnGore: Procedural Dismemberment
Game Mechanics

EnGore: Procedural Dismemberment

EnGore: Procedural Dismemberment is a high-performance C++ plugin designed for dynamic skeletal mesh destruction. It eliminates the need for baked meshes while offering highly customizable gore and blood effects.

Read More »
webar-foundation
Integration

webar-foundation

A package designed for the WebGL HTML5 platform that enables developers to create browser-based AR applications with features like multi-target image tracking and face mesh effects.

Read More »
Amplify Impostors
Utilities

Amplify Impostors

Amplify Impostors turns complex models into simplified impostors with 1-click baking, octahedron and spherical shapes, and a billboard shape editor. It also includes smart blending, depth-write intersections, and support for forward and deferred rendering across URP and HDRP.

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MW Redwood Forest Trees Biome
Forest & Jungle

MW Redwood Forest Trees Biome

MW Redwood Forest Trees Biome is a complete forest biome solution for procedurally generating a detailed next-gen Redwood Forest environment in UE5. It combines hundreds of foliage scans, photogrammetry models, and the rendering features needed for a photoreal forest setup.

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UE5 Rigged NPC Creator
Characters & Creatures

UE5 Rigged NPC Creator

UE5 Rigged NPC Creator is a character generation package for Unreal Engine 5.5 that focuses on fast variation without leaving the engine. It combines scanned body models, a real-time clothing library, hairstyle options, and rigged characters that can move straight into gameplay.

Read More »
Abandoned Russian Building
Abandoned

Abandoned Russian Building

A decaying Soviet-era building gives horror scenes a bleak, enclosed place to unfold. The interior takes priority, while exterior pieces stay in the background, and the lighting setup is meant to stay baked if the scene is used in UE5.

Read More »

Top 30 Ranked Posts.

Unity Bootcamp: 3D Game Development
Unity

Unity Bootcamp: 3D Game Development

Unity Bootcamp: 3D Game Development follows a practical path from Unity fundamentals to playable 3D games. It moves through C# programming, story-driven scenes, RPG systems, and deployment across multiple platforms.

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Swarms VFX
Variety

Swarms VFX

Swarms VFX focuses on moving creature and ambient swarm effects that can quickly change how a scene feels. Its set ranges from crawling insects to underwater motion, with Niagara, cinematic, and game-ready tags pointing to real production use.

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UI Particle Image
GUI

UI Particle Image

UI Particle Image provides a specialized framework for adding dynamic, multithreaded particle effects directly to the Unity UI canvas. By bypassing the standard Shuriken system, it offers unique controls for attractors, masking, and complex motion modifiers within a single draw call.

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Amplify Impostors
Utilities

Amplify Impostors

Amplify Impostors turns complex models into simplified impostors with 1-click baking, octahedron and spherical shapes, and a billboard shape editor. It also includes smart blending, depth-write intersections, and support for forward and deferred rendering across URP and HDRP.

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Daemon Girl Deluxe Version – Game Ready
Characters & Creatures

Daemon Girl Deluxe Version – Game Ready

Daemon Girl Deluxe Version – Game Ready presents a clearly defined character asset with a game-oriented label built into its name. A 2/4/2025 update changes it into a merged bundle, which matters when planning how the asset is grouped and used in production.

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One Handed Sword Animset Pro
Combat

One Handed Sword Animset Pro

The One Handed Sword Animset Pro is a comprehensive collection of 110 high-quality animations. It provides everything needed for fluid sword combat and character movement.

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Story Framework 5.2 – Interactive Template
Gameplay Features

Story Framework 5.2 – Interactive Template

Kickstart your narrative project with the Story Framework 5.2 – Interactive Template for Unreal Engine 5. This comprehensive toolset features interaction systems, dialogue frameworks, and saving/loading capabilities.

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Unreal Engine 5 C++: Advanced Action RPG
Unreal Engine

Unreal Engine 5 C++: Advanced Action RPG

An intermediate Unreal Engine 5 C++ course focused on advanced RPG combat, Gameplay Ability System work, and the systems that support responsive melee gameplay. It moves from hero setup and combo design into enemy AI, reactions, special abilities, UI, and game mode structure.

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Urban Interior Props Pack
Tools, Objects & Decor

Urban Interior Props Pack

Create immersive and gritty urban environments with this comprehensive collection of 56 interior props. This pack is ideal for developers looking to add detail to old apartments, basements, or neglected spaces.

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Top 30 Ranked Posts.

Unity Bootcamp: 3D Game Development
Unity

Unity Bootcamp: 3D Game Development

Unity Bootcamp: 3D Game Development follows a practical path from Unity fundamentals to playable 3D games. It moves through C# programming, story-driven scenes, RPG systems, and deployment across multiple platforms.

Read More »
Story Framework 5.2 – Interactive Template
Gameplay Features

Story Framework 5.2 – Interactive Template

Kickstart your narrative project with the Story Framework 5.2 – Interactive Template for Unreal Engine 5. This comprehensive toolset features interaction systems, dialogue frameworks, and saving/loading capabilities.

Read More »
Farm Crops
Crop

Farm Crops

Create a vibrant digital garden with this collection of stylized farm crops. These PBR-ready assets are optimized for performance and perfect for individual plant growth mechanics.

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Cinematic Car Rig (CCR)
Procedural Systems

Cinematic Car Rig (CCR)

The Cinematic Car Rig (CCR) offers a flexible and editable solution for automotive animation in Unreal Engine, moving beyond the limitations of physics-based simulations.

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Asset Downgrader
Engine Tools

Asset Downgrader

Asset Downgrader is an experimental tool designed to move assets between different Unreal Engine versions. It enables developers to port content back to older releases like UE 4.27 and 4.26 by patching .uasset files.

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Big Zombie
Characters & Creatures

Big Zombie

This modular Big Zombie model is the perfect choice for a formidable boss or heavy enemy in your next horror project. With realistic PBR textures and full Epic Skeleton compatibility, it offers high-quality performance and easy integration.

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