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UI Shader Effects – Edge Effects
UI Shader Effects – Edge Effects centers on UI edge treatment for square, rectangular, and circular elements. It combines prefabs, custom shaders, ready-made materials, textures, and UIToolkit files across multiple Unity rendering pipelines.

Stylized Water 3
Stylized Water 3 focuses on artistic water rendering for Unity scenes that need clear control over color, reflections, foam, and wave motion. It covers ocean meshes, river behavior, waterfalls, puddles, and water decals without leaning on a realism-first simulation.

Sprite Shaders Ultimate
Sprite Shaders Ultimate brings sprites and UI elements into motion with a large set of combinable shaders. It includes tools for masking, fading, pixel art handling, shader baking, and support across render pipelines.

RealToon (Pro Anime/Toon Shader)
RealToon brings anime and cartoon shading into Unity scenes that need a clean stylized look for characters and objects. It spans Built-In, URP, and HDRP support, while adding controls for outlines, shadows, rim light, and other toon-specific surface effects.

Stylized Grass Shader (for Unity 2021-2023)
This shader focuses on grass that can move, bend, and fade in ways that stay readable in real projects, especially across URP scenes that need terrain blending and camera-aware coverage. It also includes integration paths for common foliage tools and a clear set of platform and workflow limits.

Stylized Water 2
Stylized Water 2 focuses on artistic control instead of strict physical simulation, giving Unity projects a flexible water setup with deep, shallow, and horizon color controls, foam options, and layered wave motion. It also keeps the workflow practical with clear UI, documentation, and support for U

Volumetric Fog & Mist 2
Volumetric Fog & Mist 2 centers on fog areas you can place, move, and scale like gameobjects, with controls that work in the Editor or at runtime. The pack also includes URP, Builtin Pipeline, and Dynamic Fog & Mist 2, along with presets, fog voids, lighting support, and profile-based transitions.

Stylized VFX
Stylized VFX centers on elemental slashes, circular cuts, piercing strikes, and projectiles wrapped in a cartoon-styled look. It also includes SFX, custom shaders, and a workflow that supports 2D scenes on a 3D render pipeline.

URP – Glass Shaders
URP – Glass Shaders brings three glass variants to Unity 6 URP, with presets and a demo scene included. The package is framed as lightweight and production-ready, while its update history reaches back through several Unity LTS eras.

Make a Multiplayer Game in Unity
This Unity course walks through building a multiplayer game that connects to Photon Unity Network, spawns players over a network, and keeps key stats synchronized. It also covers menus, game modes, multiple levels, and room handling in a single project flow.

VFX Graph – Level Up Effects – Vol. 1
This package focuses on level-up moments for characters using skinned mesh renderers in Unity. It includes 12 effects made with Visual Effect Graph, plus a glow shader and documentation, with URP and HDRP support.

Learn to create advance Metroidvania game with Unity & C#
This Unity and C# course follows a Metroidvania-style workflow through 2D game setup, side-scroller design, dialogue, and timeline work. It also moves through named project sections such as a prison scene, a Paralex Background segment, and a second game.