Rocks & Stones

Roadside VOL.3 - Rural Props (Nanite and Low Poly Versions)

Unreal Engine blockade pack with 16 meshes in Nanite and low-poly variants, 4K textures, channel-packed masks, tintable paint, Lumen support, and custom brandin

Roadside VOL.3 - Rural Props (Nanite and Low Poly Versions)Rocks & Stones

Resource overview

Roadside VOL.1 - Blockades (Nanite and Low Poly Versions) provides barrier props constructed for realistic AAA quality visuals, style, and budget. It includes 32 meshes in total (16 unique models, each with a Nanite and a low-poly version) to ensure authenticity and flexibility.

Created by Dekogon Studios, these assets are designed to cover different performance scenarios and project requirements, utilizing Nanite for high-quality fidelity alongside low poly versions.

Visual Identity and Bulletin

The Unreal Engine project includes everything pictured, with all assets, maps, and materials created in the engine. Each asset was created for realistic AAA quality visuals, style, and budget. Meshes are fully detailed from all sides, preventing visible geometry gaps when barriers are rotated or placed at oblique angles.

Developers working on military architecture, town road layouts, and street-level cover systems can use these paired models to build cohesive perimeter structures. Teams can easily swap between high-quality Nanite and low-poly versions depending on platform constraints and gameplay requirements.

Barrier Variety

Tags included specifically for this project are: Street Divider, Divider, Structure, Stone, Stop, Shooter, Town, Concrete, Road, Block, Wall, Rectangle, Architecture, Military, and Stonewall. These specific category words map to a robust selection addressing what the asset set may be used for depending on engineering and design demands.

This pack includes freeway guard barriers, stanchions, barricades, roadblocks, and shielding walls suitable for military installations or city shooter environments.

Material System

The technical execution uses a master material setup that controls the majority of all props and models. It features custom controls for roughness, albedo, normals, and tinting/painting options. Textures are provided in 4K resolution with channel-packed maps (Roughness | Metalness | Ambient Occlusion) for optimal memory usage.

All custom branding and labels are created by the studio and are completely free from legal issues.

Nanite and Low Poly Dual Workflow

The pack includes 32 meshes in total, conveniently split into 16 Nanite models and 16 low-poly counterparts. Nanite virtualized geometry supplies high-quality fidelity, while low-poly versions keep performance scalable for demanding gameplay scenarios.

Proper collision is included for all objects, ensuring stable physical interactions, cover systems, and optimized engine performance.

Capture Compliance and Lighting

This product fully supports Lumen for Unreal Engine 5.0+, enabling realistic global illumination effects. It also includes realistic post-processing setups and Look Up Tables (LUTs) to achieve a cinematic look right out of the box.

Fitting Blockades into Unreal Engine Projects

Hand-crafted by Dekogon Studios artists, these barriers are fully optimized for game production. The package is designed for seamless integration into your roadways, perimeters, and environmental set pieces.

It supports both high-end rendering and optimized engine environments, providing stable, production-ready assets for your studio's engineering and design needs.

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