"506cf8527a7d4712"{"id":"1000474","slug":"oil-refinery-pack","title":"Oil Refinery Pack","category":"Buildings \u0026 Architecture","engine":"4.27,5.0+","assetVersion":"","engineVersion":"Engine Version: 4.27,5.0+","tag":"Buildings","accent":"cyan","visual":"mech","summary":"Real-world scaled low-poly oil refinery asset pack with 46 unique meshes, complex collision, Nanite support, and PBR textures for Unreal Engine.","platform":"Unreal Engine","updatedAt":"2026-07-11","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 4.27,5.0+"],"featuredImage":{"alt":"Oil Refinery Pack","src":"/wp-content/uploads/published/2026/07/ad4481259130-266202c7-b4eb-441e-8fbf-ef44680dca4b-d7d7205c5e.webp"},"hasDownloadLink":true,"galleryImages":[{"src":"/wp-content/uploads/published/2026/07/7306665ce243-704b8f19-fa2b-4713-9bef-25c7f1aacd6f-4a69784f77.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/aeda44ee6918-e30b8223-dfad-4eb3-b2ff-a5f6b0bfe6e5-825de12714.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/5fe542f9e3b8-57880d59-cf4d-415e-b228-e4b5fc1898f1-313722370c.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/fe0095827d75-a29f5820-cd79-4b6a-a592-de205aeb18dd-b96d67acb7.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/0d07aa36c1b4-26b6fcb4-f4ac-424a-9472-c5b61be25524-0718c53f00.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/4690ee393978-fefd47f6-c668-462a-9e21-1e6fa6fa267e-fc3c7dbb58.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/4008b9d23f84-2323dc16-5fab-4ee9-9c0a-973b19cba308-4d5c8eb37d.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/471149d3ab4b-31fdf371-10c5-45bd-af94-d82fc484f8e0-8546666315.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/ab03da5562aa-e32c3c27-2413-4302-95aa-595e968f530e-cc4946b0fa.webp","alt":"Oil Refinery Pack"},{"src":"/wp-content/uploads/published/2026/07/be59ff0fbf54-339e5e78-a041-49ef-a7ec-459d729239cf-971dcbe611.webp","alt":"Oil Refinery Pack"}],"accessPanel":{"kind":"resource","title":"Download this resource","eyebrow":"Free Download","message":"Log in or create a free account to start your download.","fileName":"Content.7z","safetyNote":"Resources are manually reviewed before listing to improve quality and reduce obvious risks.","actionLabel":"Download Free","resourceType":"Resource archive","sourceShortcode":"cryptomus_member"},"contentHtml":"\u003cp\u003ePopulating an industrial or logistics-focused virtual environment quickly becomes a bottleneck when individual structures need to be modeled, optimized, and tailored to specific scene requirements. The \u003cstrong\u003eOil Refinery Pack\u003c/strong\u003e Addresses this by providing a pre-built collection of low-poly refinery structures and props, built to real-world scale and engineered for easy modification.\u003c/p\u003e\u003cp\u003eThe package contains 46 unique meshes designed to be straightforward to customize and create LODs for, giving artists control over performance tuning without starting from scratch. Complex collision is already included, which means the meshes can be dropped into a scene and interact with players or physics objects immediately rather than requiring manual collision generation.\u003c/p\u003e\u003ch2\u003eBuilding Out Refinery and Logistics Environments\u003c/h2\u003e\u003cp\u003eThe asset set is purpose-built for the simulation genre and fits naturally into logistics or industrial-themed projects. Its real-world scaling ensures that structures sit correctly alongside characters, vehicles, and other environment pieces without manual size adjustments.\u003c/p\u003e\u003cp\u003eWith 46 unique meshes covering buildings, props, and environmental elements, the collection provides enough variety to construct recognizable refinery installations. The low-poly approach keeps individual mesh complexity manageable, while the total vertex count across the package sits at 211,360. Since LODs are not pre-configured, artists have the freedom to generate them according to their own performance targets and platform constraints.\u003c/p\u003e\u003ch2\u003eMaterial Setup and Texture Allocation\u003c/h2\u003e\u003cp\u003eThe pack uses 10 materials, including material instances, to surface the various refinery structures. This material setup allows for consistent visual treatment across the collection while keeping efficiency in view for real-time rendering.\u003c/p\u003e\u003cp\u003eTexturing is handled through 17 textures total. Larger meshes receive 4096x4096 textures to preserve surface detail on prominent structures, while smaller meshes are mapped with 2048x2048 textures. This tiered resolution approach balances visual quality with memory usage, channeling higher detail toward assets that will be more visible or prominent in a scene.\u003c/p\u003e\u003ch3\u003eNanite Compatibility and Engine Support\u003c/h2\u003e\u003cp\u003eThe pack supports Nanite, making it compatible with Unreal Engine 5.0 and later. This enables automatic LOD handling and high-detail rendering for the included meshes when used in Nanite-enabled projects.\u003c/p\u003e\u003cp\u003eCompatibility extends to both Windows and Mac platforms, providing flexibility across development environments. The pack is usable in Unreal Engine 4.27 as well as versions 5.2 through 5.4, covering a range of project versions that teams may be working with.\u003c/p\u003e\u003ch2\u003eCustomization Workflow and Practical Application\u003c/h2\u003e\u003cp\u003eThe straightforward customization focus means artists can modify individual meshes to fit specific scene layouts or visual directions. Whether adjusting structure placement, creating LODs for different performance tiers, or integrating the pieces into larger industrial complexes, the collection is structured to support iterative environment assembly rather than locking users into fixed configurations.\u003c/p\u003e\u003cp\u003eThe PBR texturing approach ensures that materials respond predictably to lighting across different scenes and times of day. This is especially relevant for industrial environments where lighting conditions can vary dramatically between interior and exterior spaces, or between day and night operational states.\u003c/p\u003e\u003ch2\u003eWho Benefits From This Collection\u003c/h2\u003e\u003cp\u003eTeams and individuals working on simulation projects, logistics visualizations, or industrial-themed games will find the most direct use for this asset set. The complex collision setup makes it particularly suitable for interactive environments where players or simulated agents need to navigate around and among the structures.\u003c/p\u003e\u003cp\u003eFor environment artists who need to rapidly prototype or populate refinery-adjacent scenes, the combination of real-world scaling, pre-built collision, and Nanite support positions this pack as a functional toolkit rather than a static collection of decorative props. The low-poly foundation leaves room for customization, while the tiered texture resolution keeps the collection practical for both foreground hero assets and background environmental dressing.\u003c/p\u003e\n\n\u003ch2\u003eRelated Resources Worth Checking\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/japanese-street/\" title=\"Japanese Street\"\u003eJapanese Street\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/industrial-vol-4-electricity-hydro-and-water-treatment/\" title=\"Industrial VOL.4 - Electricity, Hydro, and Water Treatment\"\u003eIndustrial VOL.4 - Electricity, Hydro, and Water Treatment\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/scl-restaurant-002/\" title=\"SCL Restaurant 002\"\u003eSCL Restaurant 002\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/post-apocalyptic-signs-vol-2/\" title=\"Post Apocalyptic Signs - VOL 2\"\u003ePost Apocalyptic Signs - VOL 2\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/r2-realistic-house-pack/\" title=\"R2 - REALISTIC HOUSE PACK\"\u003eR2 - REALISTIC HOUSE PACK\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":4444,"navigation":{"current":2424,"total":2446,"previous":{"id":"1000473","slug":"ocean-floor-pack-high-quality-environment","title":"Ocean Floor Pack / High Quality Environment","category":"Aquatic","platform":"Unreal Engine","updatedAt":"2026-07-11"},"next":{"id":"1000475","slug":"old-hunters-manor","title":"Old Hunters Manor","category":"Fantasy","platform":"Unreal Engine","updatedAt":"2026-07-11"}},"relatedResources":[{"id":"1000228","slug":"japanese-street","title":"Japanese Street","category":"Buildings \u0026 Architecture","engine":"4.26+,5.0+","assetVersion":"","engineVersion":"Engine Version: 4.26+,5.0+","tag":"Buildings","accent":"cyan","visual":"mech","summary":"Construct dense urban layouts with the Japanese Street asset, featuring modular cozy houses, material swapping, and functional interior door systems.","platform":"Unreal Engine","updatedAt":"2026-06-27","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 4.26+,5.0+"],"featuredImage":{"alt":"Japanese Street","src":"/wp-content/uploads/published/2026/06/3de2d3bd432a-b89297f6-a639-4d09-9015-f7c5f39252c0-ee5d879f21.webp"},"hasDownloadLink":true},{"id":"1000201","slug":"scl-restaurant-002","title":"SCL Restaurant 002","category":"Buildings \u0026 Architecture","engine":"4.26+,5.0+","assetVersion":"","engineVersion":"Engine Version: 4.26+,5.0+","tag":"Buildings","accent":"cyan","visual":"mech","summary":"SCL Restaurant 002 is an Unreal Engine restaurant project set in a night scene, combining exterior and interior architectural space with creator-made textures.","platform":"Unreal Engine","updatedAt":"2026-06-23","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 4.26+,5.0+"],"featuredImage":{"alt":"SCL Restaurant 002","src":"/wp-content/uploads/published/2026/06/951f73cf004f-3a70d932-68e4-4cfc-840b-a720da9b2d5a-1045bd3c86.webp"},"hasDownloadLink":true},{"id":"1000067","slug":"industrial-vol-4-electricity-hydro-and-water-treatment","title":"Industrial VOL.4 - Electricity, Hydro, and Water Treatment","category":"Buildings \u0026 Architecture","engine":"4.26+,5.0+","assetVersion":"","engineVersion":"4.26+,5.0+","tag":"Buildings","accent":"cyan","visual":"city","summary":"A 30-mesh Unreal Engine industrial set with 2k+ textures, master materials, fake water shaders, and a test lighting scene for game-ready work.","platform":"Unreal Engine","updatedAt":"2026-05-29","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 4.26+,5.0+"],"featuredImage":{"alt":"Industrial VOL.4 - Electricity, Hydro, and Water Treatment","src":"/wp-content/uploads/published/2026/05/b143e96a436b-be91d910-a62c-4429-9d9f-1cddb6be762d-53d0bf0025.webp"},"hasDownloadLink":true}]}
Buildings
Oil Refinery Pack
Real-world scaled low-poly oil refinery asset pack with 46 unique meshes, complex collision, Nanite support, and PBR textures for Unreal Engine.
Populating an industrial or logistics-focused virtual environment quickly becomes a bottleneck when individual structures need to be modeled, optimized, and tailored to specific scene requirements. The Oil Refinery Pack Addresses this by providing a pre-built collection of low-poly refinery structures and props, built to real-world scale and engineered for easy modification.
The package contains 46 unique meshes designed to be straightforward to customize and create LODs for, giving artists control over performance tuning without starting from scratch. Complex collision is already included, which means the meshes can be dropped into a scene and interact with players or physics objects immediately rather than requiring manual collision generation.
Building Out Refinery and Logistics Environments
The asset set is purpose-built for the simulation genre and fits naturally into logistics or industrial-themed projects. Its real-world scaling ensures that structures sit correctly alongside characters, vehicles, and other environment pieces without manual size adjustments.
With 46 unique meshes covering buildings, props, and environmental elements, the collection provides enough variety to construct recognizable refinery installations. The low-poly approach keeps individual mesh complexity manageable, while the total vertex count across the package sits at 211,360. Since LODs are not pre-configured, artists have the freedom to generate them according to their own performance targets and platform constraints.
Material Setup and Texture Allocation
The pack uses 10 materials, including material instances, to surface the various refinery structures. This material setup allows for consistent visual treatment across the collection while keeping efficiency in view for real-time rendering.
Texturing is handled through 17 textures total. Larger meshes receive 4096x4096 textures to preserve surface detail on prominent structures, while smaller meshes are mapped with 2048x2048 textures. This tiered resolution approach balances visual quality with memory usage, channeling higher detail toward assets that will be more visible or prominent in a scene.
Nanite Compatibility and Engine Support
The pack supports Nanite, making it compatible with Unreal Engine 5.0 and later. This enables automatic LOD handling and high-detail rendering for the included meshes when used in Nanite-enabled projects.
Compatibility extends to both Windows and Mac platforms, providing flexibility across development environments. The pack is usable in Unreal Engine 4.27 as well as versions 5.2 through 5.4, covering a range of project versions that teams may be working with.
Customization Workflow and Practical Application
The straightforward customization focus means artists can modify individual meshes to fit specific scene layouts or visual directions. Whether adjusting structure placement, creating LODs for different performance tiers, or integrating the pieces into larger industrial complexes, the collection is structured to support iterative environment assembly rather than locking users into fixed configurations.
The PBR texturing approach ensures that materials respond predictably to lighting across different scenes and times of day. This is especially relevant for industrial environments where lighting conditions can vary dramatically between interior and exterior spaces, or between day and night operational states.
Who Benefits From This Collection
Teams and individuals working on simulation projects, logistics visualizations, or industrial-themed games will find the most direct use for this asset set. The complex collision setup makes it particularly suitable for interactive environments where players or simulated agents need to navigate around and among the structures.
For environment artists who need to rapidly prototype or populate refinery-adjacent scenes, the combination of real-world scaling, pre-built collision, and Nanite support positions this pack as a functional toolkit rather than a static collection of decorative props. The low-poly foundation leaves room for customization, while the tiered texture resolution keeps the collection practical for both foreground hero assets and background environmental dressing.