Tools & Plugins

UAsset BrowserEngine Version: 5.0+Asset Version: 1.3.4
Overview With UAsset Browser, you can preview uasset thumbnail, view dependency graph between uasset files, inspect/search/filter uasset meta data, and then import uasset file with all it’s dependencies including hard or soft references. Key Features UAsset Browser works as a uasset file importer, gathering and importing dependencies to avoid missing

Runtime Vertex Paint & Detection PluginUpdate: 5.7,v1.31.4Engine Version: 4.27 - 5.5,5.7Asset Version: 1.05 - 1.31.4
A Plugin that allows the user to Detect, Paint and Remove Vertex Colors in Runtime in several different ways. Can enable Extreme Audio-Visual Fidelity, as well as new Game Modes and Gameplay Possibilities! This plugin makes it possible to Detect, Paint and Remove Vertex Colors in Runtime on Static, Skeletal,

Rodin – Advanced 3D Model Generation AI TechnologyEngine Version: 5.6 - 5.7Asset Version: 2.2,0
Overview Join us to witness one of the most advanced 3D model generation AI technologies ever – Rodin, a controllable large-scale generative model for creating high-quality 3D assets! With just a few words or a picture, Rodin transforms your imagination into realistic CG-friendly 3D models with photorealistic material rendering! Features

Pivot ToolUpdate: 5.7Engine Version: 4.27,5.0 - 5.4,5.7Asset Version: 1.3.6
Pivot Tool is an editor plugin that allows you to modify actors pivot easily, and bake changes to static meshes inside Unreal Editor. Pivot Tool is a pivot editor for Unreal Engine. With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27

Pak Creator PluginUpdate: 1.7.1Engine Version: 4.27,5.0 - 5.7Asset Version: 1.7.1
Plugin for creating pak files out of content plugins in the editor. Pak Creator is a plugin that can be used in the Unreal Editor for creating .pak files. The plugin creates an independent .pak file out of content plugins. This is useful if you would like to distribute content

NPC Eyes Sight System PROUpdate: 5.7Engine Version: 5.5 - 5.7Asset Version: 1.35
🔥NPC Eyes Sight System PRO – Realistic NPC Vision with Body Points, Shadows, Light, and Multiplayer NPC Eyes Sight System PRO provides advanced vision for NPCs, allowing detection of players and actors through body points. NPCs can notice small visible parts (like a hand through a gap), detect targets only

MySQL and MariaDB Integration Updated to: 5.7;V4.1Engine Version: 5.1 - 5.7Asset Version: 4.1
MySQL and MariaDB Integration is a Plugin that lets you connect your Unreal Engine projects with MySQL as well as MariaDB Server. Easily execute queries from Blueprints to store and retrieve data from your database. Note : If you are using Blueprints Only Projects with this, you can manually copy

MSC Screen & Camera RecorderEngine Version: 5.5 - 5.7Asset Version: 1.26
Overview This plugin allows you to capture videos of the screen in Unreal Engine applications, from cameras during the game with different points of view from the player, record the vision in virtual reality, and even render videos in 360º. It offers all nodes available in blueprint. Technical Details Features:

ReScatterUpdate: 5.7Engine Version: 5.6 - 5.7Asset Version: 1.0 - 1.1
From the creator of the massively popular “Physical Layout” tool, downloaded over 200,000 times, comes its powerful and completely rebuilt successor: ReScatter. We listened to your feedback, learned from the past, and engineered a brand-new tool from the ground up using Unreal Engine’s modern interactive UI framework and the powerful Chaos

FPS First Person Shooter Framework (SKG Shooter Framework V2)Engine Version: 5.5 - 5.7Asset Version: 1.41 - 1.43
Overview SKG Shooter Framework V2 is designed for Unreal Engine versions 5.3 and above, offering a robust and efficient ballistics system. It pairs perfectly with Terminal Ballistics and does not require C++ knowledge, though a basic understanding of blueprints is recommended. Key Features Performance: The framework emphasizes performance, utilizing the

MeshBlend – Advanced Mesh Blending for Unreal EngineEngine Version: 5.5 - 5.7Asset Version: 2.1
Overview MeshBlend brings next generation blending capabilities to Unreal Engine, allowing for the blending of any mesh with any mesh, including landscapes, static meshes, and skeletal meshes. Key Features Controllable blending of meshes without using RVT Battle tested and used in real projects from Indie to AAA titles Supports a

PBL DatabaseEngine Version: 5.4 - 5.7
Overview The PBL Database is a comprehensive toolbox designed to enhance your understanding and utilization of the Physically Based Lighting (PBL) workflow in Unreal Engine. It serves as an all-in-one solution for gathering essential resources and learning about real-life light behavior. Description This plugin is not a lighting creator like