UI Kits / HUDs

Modern Shooting UI Pack(+PSD)

A clean shooting game UI skin pack with ready blueprint widgets and PSD sources, covering 27 demo scenes for PC and mobile in both UE and Unity formats.

Modern Shooting UI Pack(+PSD)UI Kits / HUDs

Resource overview

FPS projects and war-themed shooters require extensive menu systems to handle player progression, matchmaking, and loadout management. Modern Shooting UI Pack(+PSD) Provides a clean, friendly modern shooting game UI skin pack structured to cover these interactive environments. It supports deployment for PC or mobile games, giving interface designers and developers a comprehensive toolkit for building out expansive first-person and survival shooter interfaces.

Blueprint Widgets and Separate UI Elements

The implementation workflow is anchored by pre-configured blueprint widgets that are ready for direct integration into a game. This setup allows developers to drop functional interface components into their projects without building the foundational navigation logic from scratch.

The pack takes a modular approach to its visual design. Each element within the interface is kept separate, meaning buttons, icons, and text fields can be individually replaced. The creator describes this as a lazy UI skin package, highlighting that swapping out default graphics for custom icons or specific text strings requires minimal effort. This separation ensures that adapting the visual language to match a unique game identity remains a straightforward process rather than a complete rebuild.

Editing Workflow with PSD Source Files

Beyond the engine-ready components, the resource includes all original PSD source files. This inclusion grants direct access to the layered design documents, allowing artists to edit visual elements easily. Adjustments to colors, shading, or structural layout can be made directly in the PSD files before re-exporting the assets for use in the engine. The original design resolution is set at 1920 by 1080 pixels.

Engine Compatibility: UE and Unity 2 Formats

To support different development pipelines, the pack is distributed in formats compatible with both Unreal Engine and Unity. The inclusion of Unity 2 formats alongside the UE files provides flexibility for teams working across different engines. The interface art and layout structures can be imported into either environment, allowing the 1920x1080 resolution assets to function properly whether the target platform is a PC desktop release or a mobile game.

MatchingHall, Sniper Rifle Sight, and Full Scene Coverage

The asset pack covers a wide spectrum of player-facing screens necessary for a complete shooting game loop. Demo scenes provided in the package include:

  • Loading Page
  • Login Page
  • Character Creation
  • Stage Select
  • Level Select
  • Home Page
  • MatchingHall
  • Main Scene1
  • Main Scene2
  • Daily Reward
  • Receive Rwards
  • Crafting Panel
  • Store
  • Popup
  • Recharge
  • Missions
  • Settings
  • Level up
  • Inventory
  • Armoury
  • Ranking
  • Pause
  • Victory
  • Died
  • Quit
  • Sniper Rifle Sight
  • Components
  • Icons

This range covers the entire player journey from initial login and character creation to matching, combat, and post-match results. Combat-specific overlays like the Sniper Rifle Sight provide functional in-game HUD elements, while the Armoury, Inventory, and Crafting Panel supply the necessary backbone for weapon and resource management. Meta-progression screens such as Daily Reward, Receive Rwards, Ranking, and Level up handle the retention loop, and essential system menus like Settings and Quit are also accounted for. Additional asset folders containing Components, Icons, and Backgrounds provide raw materials for customizing the provided scenes.

Applying the Flat, Modern Visual Style

Visually, the package leans into a flat, modern aesthetic appropriate for contemporary shooter titles. The provided tags indicate that the art style complements themes of FPS, Survival, Gui, Modern, Firearm, Shoot, and War. This clean aesthetic ensures that the interface does not clash with high-stakes combat visuals, keeping player focus on the gameplay while providing readable menu navigation. The structure of the pack allows teams to rapidly prototype a full graphical user interface that aligns with modern firearm and war-themed gaming environments.

Project Fit and Customization Path

When determining if this resource fits a specific project, consider the scope of the demo scenes against the required game flow. The inclusion of both Unreal Engine and Unity 2 formats makes it a suitable starting point for cross-platform or multi-engine studios that need a consistent UI baseline. Because the package is a lazy UI skin package built from separate elements, developers looking for a plug-and-play shell that allows rapid visual iteration will find the workflow highly accommodating. The combination of ready blueprint widgets, full PSD source files, and complete scene coverage provides a functional starting point that can be adapted to fit both PC and mobile shooting game requirements.

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