"9d95bb12aa6c551e"{"id":"1000649","slug":"modern-shooting-ui-pack-psd","title":"Modern Shooting UI Pack(+PSD)","category":"UI Kits / HUDs","engine":"5.0+","assetVersion":"","engineVersion":"Engine Version: 5.0+","tag":"UI Kits / HUDs","accent":"cyan","visual":"mech","summary":"A clean shooting game UI skin pack with ready blueprint widgets and PSD sources, covering 27 demo scenes for PC and mobile in both UE and Unity formats.","platform":"Unreal Engine","updatedAt":"2026-07-21T18:50:42.961Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 5.0+"],"featuredImage":{"alt":"Modern Shooting UI Pack(+PSD)","src":"/wp-content/uploads/published/2026/07/8f54ccd73cfe-c65e816b-8c47-466f-a134-b7189136552c-85e7dfb192.webp"},"hasDownloadLink":true,"pageviews":0,"galleryImages":[{"src":"/wp-content/uploads/published/2026/07/5a7421199e72-8c574c64-3970-428b-8e76-daa44a4b94e7-f8d9947019.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/4f447d9641d1-381241da-0da2-4e1f-b002-a3517fc8e474-5d94fc5898.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/6b264c70e6a3-6a7159a2-c070-42d6-876b-004647ec2260-e08d32d58e.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/56952dafbbac-0dd453a2-6cb1-453d-8c88-5084c7c0a031-0b64079723.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/6c3a36bd2d0d-546fa559-6d13-40a6-9473-8fed147b97e7-3788df01a5.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/13c2ef9d1980-ce60915d-e3b7-446e-bdbf-22391fc92d7d-8ca68a5d68.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/9c97466fa71f-c0d1fe0a-83ab-4039-b8ca-7d29dbc09aab-96ddd12a9a.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/58d608433da5-ccd96353-2f3a-4aff-a999-e713507ed914-c00d9bb1d3.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/58abf2c69c5d-eb175664-84ea-4eb4-8f50-725d70d0d054-0391aba446.webp","alt":"Modern Shooting UI Pack(+PSD)"},{"src":"/wp-content/uploads/published/2026/07/8af79db947f8-971d41de-a209-46b5-b158-8900a0c53a63-a9842753c8.webp","alt":"Modern Shooting UI Pack(+PSD)"}],"accessPanel":{"kind":"resource","title":"Download this resource","eyebrow":"Free Download","message":"Log in or create a free account to start your download.","fileName":"Content.7z","safetyNote":"Resources are manually reviewed before listing to improve quality and reduce obvious risks.","actionLabel":"Download Free","resourceType":"Resource archive","sourceShortcode":"cryptomus_member"},"contentHtml":"\u003cp\u003eFPS projects and war-themed shooters require extensive menu systems to handle player progression, matchmaking, and loadout management. \u003cstrong\u003eModern Shooting UI Pack(+PSD)\u003c/strong\u003e Provides a clean, friendly modern shooting game UI skin pack structured to cover these interactive environments. It supports deployment for PC or mobile games, giving interface designers and developers a comprehensive toolkit for building out expansive first-person and survival shooter interfaces.\u003c/p\u003e \u003ch2\u003eBlueprint Widgets and Separate UI Elements\u003c/h2\u003e \u003cp\u003eThe implementation workflow is anchored by pre-configured blueprint widgets that are ready for direct integration into a game. This setup allows developers to drop functional interface components into their projects without building the foundational navigation logic from scratch.\u003c/p\u003e \u003cp\u003eThe pack takes a modular approach to its visual design. Each element within the interface is kept separate, meaning buttons, icons, and text fields can be individually replaced. The creator describes this as a lazy UI skin package, highlighting that swapping out default graphics for custom icons or specific text strings requires minimal effort. This separation ensures that adapting the visual language to match a unique game identity remains a straightforward process rather than a complete rebuild.\u003c/p\u003e \u003ch2\u003eEditing Workflow with PSD Source Files\u003c/h2\u003e \u003cp\u003eBeyond the engine-ready components, the resource includes all original PSD source files. This inclusion grants direct access to the layered design documents, allowing artists to edit visual elements easily. Adjustments to colors, shading, or structural layout can be made directly in the PSD files before re-exporting the assets for use in the engine. The original design resolution is set at 1920 by 1080 pixels.\u003c/p\u003e \u003ch3\u003eEngine Compatibility: UE and Unity 2 Formats\u003c/h3\u003e \u003cp\u003eTo support different development pipelines, the pack is distributed in formats compatible with both Unreal Engine and Unity. The inclusion of Unity 2 formats alongside the UE files provides flexibility for teams working across different engines. The interface art and layout structures can be imported into either environment, allowing the 1920x1080 resolution assets to function properly whether the target platform is a PC desktop release or a mobile game.\u003c/p\u003e \u003ch2\u003eMatchingHall, Sniper Rifle Sight, and Full Scene Coverage\u003c/h2\u003e \u003cp\u003eThe asset pack covers a wide spectrum of player-facing screens necessary for a complete shooting game loop. Demo scenes provided in the package include:\u003c/p\u003e \u003cul\u003e\n\u003cli\u003eLoading Page\u003c/li\u003e\n\u003cli\u003eLogin Page\u003c/li\u003e\n\u003cli\u003eCharacter Creation\u003c/li\u003e\n\u003cli\u003eStage Select\u003c/li\u003e\n\u003cli\u003eLevel Select\u003c/li\u003e\n\u003cli\u003eHome Page\u003c/li\u003e\n\u003cli\u003eMatchingHall\u003c/li\u003e\n\u003cli\u003eMain Scene1\u003c/li\u003e\n\u003cli\u003eMain Scene2\u003c/li\u003e\n\u003cli\u003eDaily Reward\u003c/li\u003e\n\u003cli\u003eReceive Rwards\u003c/li\u003e\n\u003cli\u003eCrafting Panel\u003c/li\u003e\n\u003cli\u003eStore\u003c/li\u003e\n\u003cli\u003ePopup\u003c/li\u003e\n\u003cli\u003eRecharge\u003c/li\u003e\n\u003cli\u003eMissions\u003c/li\u003e\n\u003cli\u003eSettings\u003c/li\u003e\n\u003cli\u003eLevel up\u003c/li\u003e\n\u003cli\u003eInventory\u003c/li\u003e\n\u003cli\u003eArmoury\u003c/li\u003e\n\u003cli\u003eRanking\u003c/li\u003e\n\u003cli\u003ePause\u003c/li\u003e\n\u003cli\u003eVictory\u003c/li\u003e\n\u003cli\u003eDied\u003c/li\u003e\n\u003cli\u003eQuit\u003c/li\u003e\n\u003cli\u003eSniper Rifle Sight\u003c/li\u003e\n\u003cli\u003eComponents\u003c/li\u003e\n\u003cli\u003eIcons\u003c/li\u003e\n\u003c/ul\u003e \u003cp\u003eThis range covers the entire player journey from initial login and character creation to matching, combat, and post-match results. Combat-specific overlays like the Sniper Rifle Sight provide functional in-game HUD elements, while the Armoury, Inventory, and Crafting Panel supply the necessary backbone for weapon and resource management. Meta-progression screens such as Daily Reward, Receive Rwards, Ranking, and Level up handle the retention loop, and essential system menus like Settings and Quit are also accounted for. Additional asset folders containing Components, Icons, and Backgrounds provide raw materials for customizing the provided scenes.\u003c/p\u003e \u003ch2\u003eApplying the Flat, Modern Visual Style\u003c/h2\u003e \u003cp\u003eVisually, the package leans into a flat, modern aesthetic appropriate for contemporary shooter titles. The provided tags indicate that the art style complements themes of FPS, Survival, Gui, Modern, Firearm, Shoot, and War. This clean aesthetic ensures that the interface does not clash with high-stakes combat visuals, keeping player focus on the gameplay while providing readable menu navigation. The structure of the pack allows teams to rapidly prototype a full graphical user interface that aligns with modern firearm and war-themed gaming environments.\u003c/p\u003e \u003ch2\u003eProject Fit and Customization Path\u003c/h2\u003e \u003cp\u003eWhen determining if this resource fits a specific project, consider the scope of the demo scenes against the required game flow. The inclusion of both Unreal Engine and Unity 2 formats makes it a suitable starting point for cross-platform or multi-engine studios that need a consistent UI baseline. Because the package is a lazy UI skin package built from separate elements, developers looking for a plug-and-play shell that allows rapid visual iteration will find the workflow highly accommodating. The combination of ready blueprint widgets, full PSD source files, and complete scene coverage provides a functional starting point that can be adapted to fit both PC and mobile shooting game requirements.\u003c/p\u003e\n\n\u003ch2\u003eRelated Resources Worth Checking\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/gui-simple-round-2/\" title=\"GUI - Simple Round\"\u003eGUI - Simple Round\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/gui-mono-round-2/\" title=\"GUI - Mono Round\"\u003eGUI - Mono Round\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/game-main-menu-3d-ui-3d-immerse-ui/\" title=\"Game Main Menu - 3D UI - 3D Immerse UI\"\u003eGame Main Menu - 3D UI - 3D Immerse UI\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/hyper-menu-and-gamepad-system-v4-commonui/\" title=\"Hyper Menu and Gamepad System v4 [CommonUI]\"\u003eHyper Menu and Gamepad System v4 [CommonUI]\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/easy-game-ui-ultimate/\" title=\"Easy Game UI Ultimate\"\u003eEasy Game UI Ultimate\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":4920,"navigation":{"current":15,"total":2610,"previous":{"id":"1000650","slug":"modular-destroyed-buildings-modular-house-houses-modular-building-building","title":"Modular Destroyed Buildings (Modular House, Houses, Modular Building, Building)","category":"Military / Warzone","platform":"Unreal Engine","updatedAt":"2026-07-21T19:03:03.489Z"},"next":{"id":"1000648","slug":"modern-library-scene-and-assets","title":"Modern Library - Scene \u0026 Assets","category":"Interior","platform":"Unreal Engine","updatedAt":"2026-07-21T18:45:17.507Z"}},"relatedResources":[{"id":"1000190","slug":"gui-simple-round-2","title":"GUI - Simple Round","category":"UI Kits / HUDs","engine":"4.26+,5.0+","assetVersion":"","engineVersion":"Engine Version: 4.26+,5.0+","tag":"UI Kits / HUDs","accent":"cyan","visual":"mech","summary":"GUI - Simple Round is a UI graphics pack with 1280x800 artwork, 467 PNG sources, 288 button icons, and 13 PSD files for menu and HUD production.","platform":"Unreal Engine","updatedAt":"2026-06-22T16:07:55.150Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 4.26+,5.0+"],"featuredImage":{"alt":"GUI - Simple Round","src":"/wp-content/uploads/published/2026/06/ee6bec8b27c7-27292e13-678b-4e0d-9dac-0be0580c5e54-0c44dcf7b5.webp"},"hasDownloadLink":true,"pageviews":3},{"id":"1000189","slug":"gui-mono-round-2","title":"GUI - Mono Round","category":"UI Kits / HUDs","engine":"4.26+,5.0+","assetVersion":"","engineVersion":"Engine Version: 4.26+,5.0+","tag":"UI Kits / HUDs","accent":"cyan","visual":"mech","summary":"GUI - Mono Round delivers 1920x1080 interface graphics with 281+ PNG sources, 182 button icons, 28 PSD scenes, and editable UI parts for mobile-style HUD work.","platform":"Unreal Engine","updatedAt":"2026-06-22T15:39:25.216Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 4.26+,5.0+"],"featuredImage":{"alt":"GUI - Mono Round","src":"/wp-content/uploads/published/2026/06/e1d93156b9a0-7aa27969-39db-4e8a-a680-62a704002f91-3c0ec24dca.webp"},"hasDownloadLink":true,"pageviews":1},{"id":"1000613","slug":"game-main-menu-3d-ui-3d-immerse-ui","title":"Game Main Menu - 3D UI - 3D Immerse UI","category":"UI Kits / HUDs","engine":"5.3+","assetVersion":"","engineVersion":"Engine Version: 5.3+","tag":"UI Kits / HUDs","accent":"cyan","visual":"mech","summary":"A modular 3D main menu Blueprint for Unreal Engine featuring seamless integration, extensive graphics and audio rebinding, and data table customization.","platform":"Unreal Engine","updatedAt":"2026-07-20T20:37:06.164Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 5.3+"],"featuredImage":{"alt":"Game Main Menu - 3D UI - 3D Immerse UI","src":"/wp-content/uploads/published/2026/07/4871fb276d02-c64b3ec4-4e4b-461f-b299-0b2a3faf7537-5d32013994.webp"},"hasDownloadLink":true,"pageviews":2}]}
UI Kits / HUDs
Modern Shooting UI Pack(+PSD)
A clean shooting game UI skin pack with ready blueprint widgets and PSD sources, covering 27 demo scenes for PC and mobile in both UE and Unity formats.
FPS projects and war-themed shooters require extensive menu systems to handle player progression, matchmaking, and loadout management. Modern Shooting UI Pack(+PSD) Provides a clean, friendly modern shooting game UI skin pack structured to cover these interactive environments. It supports deployment for PC or mobile games, giving interface designers and developers a comprehensive toolkit for building out expansive first-person and survival shooter interfaces.
Blueprint Widgets and Separate UI Elements
The implementation workflow is anchored by pre-configured blueprint widgets that are ready for direct integration into a game. This setup allows developers to drop functional interface components into their projects without building the foundational navigation logic from scratch.
The pack takes a modular approach to its visual design. Each element within the interface is kept separate, meaning buttons, icons, and text fields can be individually replaced. The creator describes this as a lazy UI skin package, highlighting that swapping out default graphics for custom icons or specific text strings requires minimal effort. This separation ensures that adapting the visual language to match a unique game identity remains a straightforward process rather than a complete rebuild.
Editing Workflow with PSD Source Files
Beyond the engine-ready components, the resource includes all original PSD source files. This inclusion grants direct access to the layered design documents, allowing artists to edit visual elements easily. Adjustments to colors, shading, or structural layout can be made directly in the PSD files before re-exporting the assets for use in the engine. The original design resolution is set at 1920 by 1080 pixels.
Engine Compatibility: UE and Unity 2 Formats
To support different development pipelines, the pack is distributed in formats compatible with both Unreal Engine and Unity. The inclusion of Unity 2 formats alongside the UE files provides flexibility for teams working across different engines. The interface art and layout structures can be imported into either environment, allowing the 1920x1080 resolution assets to function properly whether the target platform is a PC desktop release or a mobile game.
MatchingHall, Sniper Rifle Sight, and Full Scene Coverage
The asset pack covers a wide spectrum of player-facing screens necessary for a complete shooting game loop. Demo scenes provided in the package include:
Loading Page
Login Page
Character Creation
Stage Select
Level Select
Home Page
MatchingHall
Main Scene1
Main Scene2
Daily Reward
Receive Rwards
Crafting Panel
Store
Popup
Recharge
Missions
Settings
Level up
Inventory
Armoury
Ranking
Pause
Victory
Died
Quit
Sniper Rifle Sight
Components
Icons
This range covers the entire player journey from initial login and character creation to matching, combat, and post-match results. Combat-specific overlays like the Sniper Rifle Sight provide functional in-game HUD elements, while the Armoury, Inventory, and Crafting Panel supply the necessary backbone for weapon and resource management. Meta-progression screens such as Daily Reward, Receive Rwards, Ranking, and Level up handle the retention loop, and essential system menus like Settings and Quit are also accounted for. Additional asset folders containing Components, Icons, and Backgrounds provide raw materials for customizing the provided scenes.
Applying the Flat, Modern Visual Style
Visually, the package leans into a flat, modern aesthetic appropriate for contemporary shooter titles. The provided tags indicate that the art style complements themes of FPS, Survival, Gui, Modern, Firearm, Shoot, and War. This clean aesthetic ensures that the interface does not clash with high-stakes combat visuals, keeping player focus on the gameplay while providing readable menu navigation. The structure of the pack allows teams to rapidly prototype a full graphical user interface that aligns with modern firearm and war-themed gaming environments.
Project Fit and Customization Path
When determining if this resource fits a specific project, consider the scope of the demo scenes against the required game flow. The inclusion of both Unreal Engine and Unity 2 formats makes it a suitable starting point for cross-platform or multi-engine studios that need a consistent UI baseline. Because the package is a lazy UI skin package built from separate elements, developers looking for a plug-and-play shell that allows rapid visual iteration will find the workflow highly accommodating. The combination of ready blueprint widgets, full PSD source files, and complete scene coverage provides a functional starting point that can be adapted to fit both PC and mobile shooting game requirements.