"506cf8527a7d4712"{"id":"23718","slug":"flipbook-vfx-urp","title":"Flipbook VFX - URP","category":"VFX","engine":"Original Unity version: 2020.3.14","assetVersion":"Original Unity version: 2020.3.14","engineVersion":"Asset Version:1.0.231","tag":"VFX","accent":"amber","visual":"character","summary":"Flipbook VFX - URP brings stylized effects into URP projects with a setup that stays close to Shuriken Particle Systems. It includes SFX, custom flipbook shaders, and a wide set of effects for combat, magic, impact, fire, water, and dust scenes.","platform":"Unity","updatedAt":"2026-04-19","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2020.3.14","Asset Version: 1.0.231"],"featuredImage":{"alt":"Flipbook VFX - URP","src":"https://3dcghub.com/wp-content/uploads/2026/04/88ad2b996c3d_6caf0230-c3bc-4fa8-8bec-c826c811fb4d_1280x720_stretch.webp"},"hasDownloadLink":true,"galleryImages":[{"src":"https://3dcghub.com/wp-content/uploads/2026/04/0d0719acc3df_81ac818f-3523-4635-b84f-a74c48754e15_scaled.webp","alt":"Flipbook VFX - URP"},{"src":"https://3dcghub.com/wp-content/uploads/2026/04/b01c70dd3ecc_0454d4c4-9be0-4250-92f5-6dd25dbbbb11_scaled.webp","alt":"Flipbook VFX - URP"},{"src":"https://3dcghub.com/wp-content/uploads/2026/04/3dcdf9a102cf_aea6006f-077f-43f8-9892-28a3a5379956_scaled.webp","alt":"Flipbook VFX - URP"},{"src":"https://3dcghub.com/wp-content/uploads/2026/04/365bfcd5722c_81a5215c-3ae4-4d1d-be50-f983ba2f93af_scaled.webp","alt":"Flipbook VFX - URP"},{"src":"https://3dcghub.com/wp-content/uploads/2026/04/770681a7d953_eaa8ae10-b118-4303-81e6-29f84918e907_scaled.webp","alt":"Flipbook VFX - URP"}],"accessPanel":{"kind":"resource","title":"Access this resource","eyebrow":"Free protected download","message":"Sign in or create an account to continue to the protected download through the managed storage service.","fileName":"Flipbook VFX - URP v1.0.231.7z","safetyNote":"All resources are 100% manually reviewed to eliminate all risks.","actionLabel":"Download Free","resourceType":"Resource archive","sourceShortcode":"cryptomus_member"},"contentHtml":"\u003ch2\u003eURP scenes that need readable stylized effects\u003c/h2\u003e\u003cp\u003eFlipbook VFX - URP fits projects that need fast-moving visual effects without leaving the URP workflow. The pack focuses on stylized flipbook effects that can slot into combat moments, magic casts, elemental bursts, weapon hits, and environmental impacts. Blood clouds, explosions, fire bursts, smoke loops, sparkles, lightning variations, and water splashes are all part of the set, so the range covers both aggressive action scenes and lighter spell or atmosphere work.\u003c/p\u003e\u003cp\u003eThe package is fully and easily customizable, which matters when the same effect needs to feel different from one project to another. It also includes a Pixelate function for adjusting the look of the flipbooks to match a game's visual style. That makes it easier to push the effects toward a sharper, more stylized presentation without changing the overall workflow.\u003c/p\u003e\u003cp\u003eAnother useful detail is that all visual effects come with sound effects too. The SFX can be used as needed, so the pack is not limited to the visual layer alone.\u003c/p\u003e\u003ch2\u003eEffect groups that cover a wide range of scenes\u003c/h2\u003e\u003cp\u003eThe pack includes a long list of effect types, and the names make the intended usage clear. There are blood effects such as Blood Cloud, Blood Drops, Blood Explosion, Blood Impact, Blood Orb, Blood Projectile, and Blood Splats. For combat and weapon moments, it also includes Impacts, Blood Impacts, Magic Impacts, Muzzle Flashes, Muzzle Smoke, Slashes, Slash Poison, and Slash Fire.\u003c/p\u003e\u003cp\u003eElemental and magical scenes are covered through Charge, Magical Explosions, Fire Explosions, Poison Explosions, Fire Burst, Fire Charge, Fire Smoke, Fire Loop, Flame Burst, Poison Burst, Poison Loop, Poison Projectile, Poison Puffs, Toxic Orb, and Sparkles. Dust and atmospheric effects are also present, including Directional Dust, Omnidirectional Dust, Dust Puffs, and Smoke Loop.\u003c/p\u003e\u003cp\u003eMovement and hit-response moments are supported by Water Drops, Water Ground Splashes, Water Main Splashes, Water Orb, Water Splash Variants, Explosions, and 6 Shrapnel variations. The set also includes 10 Lightning variations, which adds more room for dramatic attacks or magical strikes. Altogether, the pack contains more than 70 VFX, including variants.\u003c/p\u003e\u003ch2\u003eHow the flipbook setup is handled\u003c/h2\u003e\u003cp\u003eThis pack uses custom flipbook shaders and adds shaders that support 2D render pipeline features. The shaders were made with Amplify Shader Editor. That setup keeps the implementation centered on.shader files and Shuriken Particle Systems.\u003c/p\u003e\u003cp\u003eThere is no VFX Graph support yet and no Shader Graph support yet. That makes the package a clear fit for projects that stay with Shuriken rather than moving to those other workflows. If a project already uses Shuriken Particle Systems, the effect set lines up with that approach directly.\u003c/p\u003e\u003cp\u003eThe shaders also make recoloring practical. Elements can be adjusted to fit the needs of a project, so the same base effect can be pushed toward different palettes without changing the core structure.\u003c/p\u003e\u003ch2\u003eCompatibility and project fit\u003c/h2\u003e\u003cp\u003eFlipbook VFX - URP is compatible with URP, and the render pipeline support is listed for 2020.3.14f1, 2021.3.0f1, 2022.3.0f1, 2023.1.0f1, and 6000.0.23f1, all with URP. The original Unity version is 2020.3.14, and the supported Unity versions include 2020.3.14, 2021.3.0, 2022.3.0, 2023.1.0, and 6000.0.23.\u003c/p\u003e\u003cp\u003eThe package type is a unitypackage, and the file size is 46.9 MB. It includes 848 assets, with technical details listing 20 Flipbooks, 137 Materials, and 135 Textures. Texture size is 2048x2048. The release notes mention WebGL Shaders.\u003c/p\u003e\u003cp\u003eThose details point to a package that is ready for a URP project and still leaves room for visual adjustment through recoloring, pixelation, and the included shader setup. The mix of effect types is broad enough for action-heavy scenes, while the use of Shuriken Particle Systems keeps the implementation straightforward for projects already using that path.\u003c/p\u003e\u003ch3\u003eWho this fits best\u003c/h3\u003e\u003cp\u003eFlipbook VFX - URP is a practical match for developers working in URP who want stylized flipbook effects with built-in sound effects, custom shaders, and a large set of combat, magic, fire, water, dust, and impact visuals. It suits projects that stay with Shuriken Particle Systems and need effects that can be recolored and adjusted to match a specific game style.\u003c/p\u003e\n\n\u003ch2\u003eMore From The Same Workflow\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/mudbun-volumetric-vfx-modeling/\" title=\"MudBun: Volumetric VFX \u0026amp;amp; Modeling\"\u003eMudBun: Volumetric VFX \u0026amp; Modeling\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/sand-vfx/\" title=\"Sand VFX\"\u003eSand VFX\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/various-fireworks-vfx2/\" title=\"Various Fireworks VFX2\"\u003eVarious Fireworks VFX2\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/trail-vfx-pack/\" title=\"Trail VFX Pack\"\u003eTrail VFX Pack\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/super-niagara-vfx-pack/\" title=\"Super Niagara VFX Pack\"\u003eSuper Niagara VFX Pack\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":4480,"navigation":{"current":1674,"total":2446,"previous":{"id":"23710","slug":"sequine-sequencing-animation-and-visual-scripting","title":"Sequine - Sequencing, Animation, and Visual Scripting","category":"Visual Scripting","platform":"Unity","updatedAt":"2026-04-19"},"next":{"id":"23725","slug":"3d-games-effects-bundle-1","title":"3D Games Effects Bundle 1","category":"Particles","platform":"Unity","updatedAt":"2026-04-19"}},"relatedResources":[{"id":"24458","slug":"vfx-graph-level-up-effects-vol-1","title":"VFX Graph - Level Up Effects - Vol. 1","category":"VFX","engine":"Original Unity version: 2021.3.45","assetVersion":"Original Unity version: 2021.3.45","engineVersion":"Asset Version:1.0","tag":"VFX","accent":"cyan","visual":"city","summary":"This package focuses on level-up moments for characters using skinned mesh renderers in Unity. It includes 12 effects made with Visual Effect Graph, plus a glow shader and documentation, with URP and HDRP support.","platform":"Unity","updatedAt":"2026-04-20","sourceNotes":[],"fileContents":[],"compatibility":["Unity","Original Unity version: 2021.3.45","Asset Version: 1.0"],"featuredImage":{"alt":"VFX Graph - Level Up Effects - Vol. 1","src":"https://3dcghub.com/wp-content/uploads/2026/04/88e9415586c8_650b2f48-cf39-4f16-abe5-ef1ce3f22413_1280x720_stretch.webp"},"hasDownloadLink":true},{"id":"23910","slug":"epic-toon-vfx-2","title":"Epic Toon VFX 2","category":"Spells","engine":"Original Unity version: 2020.3.18","assetVersion":"Original Unity version: 2020.3.18","engineVersion":"Asset Version:1.3","tag":"Spells","accent":"cyan","visual":"city","summary":"Epic Toon VFX 2 brings together 10 toon effects with SFX, prefab-based setup, and support for BiRP, URP, and HDRP. 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VFX
Flipbook VFX - URP
Flipbook VFX - URP brings stylized effects into URP projects with a setup that stays close to Shuriken Particle Systems. It includes SFX, custom flipbook shaders, and a wide set of effects for combat, magic, impact, fire, water, and dust scenes.
Flipbook VFX - URP fits projects that need fast-moving visual effects without leaving the URP workflow. The pack focuses on stylized flipbook effects that can slot into combat moments, magic casts, elemental bursts, weapon hits, and environmental impacts. Blood clouds, explosions, fire bursts, smoke loops, sparkles, lightning variations, and water splashes are all part of the set, so the range covers both aggressive action scenes and lighter spell or atmosphere work.
The package is fully and easily customizable, which matters when the same effect needs to feel different from one project to another. It also includes a Pixelate function for adjusting the look of the flipbooks to match a game's visual style. That makes it easier to push the effects toward a sharper, more stylized presentation without changing the overall workflow.
Another useful detail is that all visual effects come with sound effects too. The SFX can be used as needed, so the pack is not limited to the visual layer alone.
Effect groups that cover a wide range of scenes
The pack includes a long list of effect types, and the names make the intended usage clear. There are blood effects such as Blood Cloud, Blood Drops, Blood Explosion, Blood Impact, Blood Orb, Blood Projectile, and Blood Splats. For combat and weapon moments, it also includes Impacts, Blood Impacts, Magic Impacts, Muzzle Flashes, Muzzle Smoke, Slashes, Slash Poison, and Slash Fire.
Elemental and magical scenes are covered through Charge, Magical Explosions, Fire Explosions, Poison Explosions, Fire Burst, Fire Charge, Fire Smoke, Fire Loop, Flame Burst, Poison Burst, Poison Loop, Poison Projectile, Poison Puffs, Toxic Orb, and Sparkles. Dust and atmospheric effects are also present, including Directional Dust, Omnidirectional Dust, Dust Puffs, and Smoke Loop.
Movement and hit-response moments are supported by Water Drops, Water Ground Splashes, Water Main Splashes, Water Orb, Water Splash Variants, Explosions, and 6 Shrapnel variations. The set also includes 10 Lightning variations, which adds more room for dramatic attacks or magical strikes. Altogether, the pack contains more than 70 VFX, including variants.
How the flipbook setup is handled
This pack uses custom flipbook shaders and adds shaders that support 2D render pipeline features. The shaders were made with Amplify Shader Editor. That setup keeps the implementation centered on.shader files and Shuriken Particle Systems.
There is no VFX Graph support yet and no Shader Graph support yet. That makes the package a clear fit for projects that stay with Shuriken rather than moving to those other workflows. If a project already uses Shuriken Particle Systems, the effect set lines up with that approach directly.
The shaders also make recoloring practical. Elements can be adjusted to fit the needs of a project, so the same base effect can be pushed toward different palettes without changing the core structure.
Compatibility and project fit
Flipbook VFX - URP is compatible with URP, and the render pipeline support is listed for 2020.3.14f1, 2021.3.0f1, 2022.3.0f1, 2023.1.0f1, and 6000.0.23f1, all with URP. The original Unity version is 2020.3.14, and the supported Unity versions include 2020.3.14, 2021.3.0, 2022.3.0, 2023.1.0, and 6000.0.23.
The package type is a unitypackage, and the file size is 46.9 MB. It includes 848 assets, with technical details listing 20 Flipbooks, 137 Materials, and 135 Textures. Texture size is 2048x2048. The release notes mention WebGL Shaders.
Those details point to a package that is ready for a URP project and still leaves room for visual adjustment through recoloring, pixelation, and the included shader setup. The mix of effect types is broad enough for action-heavy scenes, while the use of Shuriken Particle Systems keeps the implementation straightforward for projects already using that path.
Who this fits best
Flipbook VFX - URP is a practical match for developers working in URP who want stylized flipbook effects with built-in sound effects, custom shaders, and a large set of combat, magic, fire, water, dust, and impact visuals. It suits projects that stay with Shuriken Particle Systems and need effects that can be recolored and adjusted to match a specific game style.