Tools & Plugins

Tools & Plugins

Engine Tools
Karl

BlueprintJSON

BlueprintJSON brings the power of JSON to Blueprints. Load, parse, edit and save JSON asynchronously. BlueprintJSON allows you to read JSON files or parse directly JSON from a string. BlueprintJSON allows you to edit JSON at runtime and save it directly to a file. BlueprintJSON offers several asynchronous blueprint nodes

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Engine Tools
Karl

Ase Importer

Ase importer plugin allows you to import and automatically generate your animations (textures, sprites and flipbooks) from an Aseprite save file (.aseprite). Just drag and dropan .aseprite file in the content browser. The plugin will generate texture atlases for all the frames in the aseprite file automatically for you. After

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Engine Tools
Karl

3D Gaussians Plugin

Import and render training results of 3D Gaussian Splatting 3D Gaussian Splatting is a technique for reconstructing scenes from multiple photos, whose accuracy is equivalent or better than NeRF, and whose rendering load is lower than NeRF. This plugin is a importer and a renderer of the training results of

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Automations
Karl

Pivot Tool

Pivot Tool is an editor plugin that allows you to modify actors pivot easily, and bake changes to static meshes inside Unreal Editor. Pivot Tool is a pivot editor for Unreal Engine. With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27

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Automations
Karl

PSD2UMG

PSD2UMG is a plug-in that imports a PSD file into Unreal Engine 4 and converts the PSD file into Widget Blueprints. PSD2UMG converts a layer in a PSD into an object in an Widget Blueprint. PSD2UMG supports re-import. An appearance of Widget Blueprints can be changed with re-import. Click here

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Animations
Karl

Vertex Animator

This plugin was developed as an alternative to Skeletal Meshes, and more optimized than the traditional VertexAnimation that bakes all vertex positions, allowing it to use LODs or even Nanite with the trade off of a slightly lower visual quality. It basically requires a regular rig, a few adjustments on

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Engine Tools
Karl

Twitch Integrator

Twitch Integrator is a twitch integration plugin with ease of use as a priority. With Twitch Integrator, every feature is one node away. That way, you can think more about what you want to do with Twitch and less about how you want to do it. Click here to view

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Engine Tools
Karl

Skinned Decal Component

Skinned Decal Component allows you to project decals on skeletal meshes that follow Bone Deformations & Morph Targets in a fast and easy way! As you know while Unreal Engine deferred decals floating over Skeletal Meshes, Render Target Texture solutions introduce more problems than they solve. Skinned Decal Component is

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