Shaders

Shaders

Fullscreen & Camera Effects
Karl

MK Glow – Bloom & Lens & Glare

MK Glow simulates bright surface light scattering, creating an uniquely stylized glow with customizable bloom, lens surface, flare, and glare effects. Perfect for adding distinctive visual flair. Description MK Glow is a high-performance, feature-rich post-processing effect designed to simulate the bright surface scattering of light. Tailored for artists, it offers an intuitive, adaptive workflow

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Shaders
Karl

Stylized Water 3

Focuses on providing artistic freedom, rather than a realistic water simulation. Spans a wide range of applications requiring water. Easy to use and self-documented « A license for this asset guarantees access to updates for Unity 6.0-6.1, and potentially new features. » What’s new? – Rewritten rendering code for Render Graph support –

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Shaders
Karl

Ice World

Huge library of ice textures and shaders variants, mobile friendly. Ice could be used as lake, river or models surfaces. Many options give you ability to control almost every aspect of ice. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Shaders
Karl

Volumetric Fog & Mist 2

Key Features: • Fog areas: create and position any number of fog areas, of any size and features in Editor or at runtime. • Simple workflow: add fog volumes as you would create and move/scale gameobjects. • Fog voids: you can create several fog voids easily in the scene making 3D holes into

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Shaders
Karl

URP Glass Shaders

You can make realistic rendering of glass, using these materials. These advanced shaders give you high flexibility to customize and create unique looks. Perfect for your games and architectural projects. The package contains advanced glass materials for Unity. Click here to view the full details of the resource.:URL Click the

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Shaders
Karl

Stylized Grass Shader

A shader focused on delivering stunning visual and tactile grass for the Universal Render Pipeline. 🌿 Key features • Lush wind animations, supports dynamic speed/direction changes (through a Wind Zone) • Easy to use interaction system. Bending and flattening through trails, meshes, lines or particle effects. • Color blending with terrain

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Shaders
Karl

Planets Earth, Mars and the Moon

This package provides these realistic looking planets: Earth, Mars, and the Moon.Doesn’t work with Universal Render Pipeline in Unity 2019Features:– Ready-to-use prefabs that can be dynamically instantiated.– Highly customizable shaders with normals, night lights, specular, and inner atmosheric scattering effect.– Separated clouds and clouds shadows.– Outer atmosphere shader with scattering

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Shaders
Karl

Atmospheric Height Fog

Simple yet beautiful height fog with directional light and animated noise support. The height fog will provide a volumetric-like effect while using a lower computation power! Built with Amplify Shader Editor, all shaders can be modified with ease to your needs. Add fog support for any transparent shader using the

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