Login / Register

Tag: Materials

3DCGHUB
Engine Tools
Karl

Prismatiscape Interaction Plugin

The Prismatiscape Interaction Plugin provides a robust global shader interaction system for Unreal Engine 5.3+. It utilizes NiagaraGrid2D and Runtime Virtual Textures to create performant wind, water, and foliage simulations.

Read More »
3DCGHUB
Engine Tools
Karl

Object Pool Plugin

Improve your game’s efficiency with the Object Pool Plugin, a tool designed to handle thousands of actors while maintaining physics and unique materials.

Read More »
3DCGHUB
Engine Tools
Karl

MeshBlend – Next generation mesh blending without RVT

MeshBlend provides a powerful alternative to RVT for blending meshes and landscapes in Unreal Engine. This battle-tested tool supports Nanite, skeletal meshes, and high-performance workflows for indie and AAA projects alike.

Read More »
3DCGHUB
Engine Tools
Karl

Electronic Nodes

Transform messy visual scripting wires into clean, circuit-board-style layouts. Electronic Nodes offers Manhattan and Subway styles to improve logic visibility across all graph types.

Read More »
3DCGHUB
Engine Tools
Karl

Edge Decal Tools 1.2

Transform your environment detailing workflow with Edge Decal Tools 1.2. This script-based solution automates placement on complex geometry, ensuring high performance without the need for splines.

Read More »
3DCGHUB
Engine Tools
Karl

Dynamic Triangulation

Dynamic Triangulation provides a powerful solution for creating polygonal meshes from sets of points. Whether in the editor or during gameplay, this C++ plugin offers the flexibility needed for procedural geometry.

Read More »
3DCGHUB
Engine Tools
Karl

Dynamic Real Water

Enhance your Unreal Engine 5 environments with Dynamic Real Water, a high-performance FFT simulation plugin. It offers realistic wave dynamics, advanced buoyancy physics, and seamless replication for multiplayer projects.

Read More »
3DCGHUB
Engine Tools
Karl

Daz To Unreal

The Daz To Unreal bridge simplifies the process of moving high-quality characters and props into your game engine. This dual-plugin system supports Genesis 3 and Genesis 8 assets with automated material organization.

Read More »