"9e919d295f786f10"{"id":"1000961","slug":"puppy-shepherd","title":"Puppy - Shepherd","category":"Animals","engine":"5.0+","assetVersion":"","engineVersion":"Engine Version: 5.0+","tag":"Animals","accent":"cyan","visual":"mech","summary":"Rigged shepherd puppy model for real-time projects, with 75 animations, 4 LODs, 2048x2048 PBR textures, a mobile-friendly mesh, and dog accessories.","platform":"Unreal Engine","publishedAt":"2026-08-14T15:44:12.217Z","updatedAt":"2026-08-14T15:44:12.217Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 5.0+"],"featuredImage":{"alt":"Puppy - Shepherd","src":"https://media.fab.com/image_previews/gallery_images/81eb8820-5970-4299-a319-1b9a5ed0d172/e16e67cf-7836-42c4-aa57-a6ead5d11b88.png"},"hasDownloadLink":true,"pageviews":0,"galleryImages":[{"src":"/wp-content/uploads/published/2026/08/300e65ab051c-9e6b80a3-c444-4ab9-9783-ee9b9fbe46ae-30b564e7f8.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/77b45717f344-a1ddbef3-5e58-452d-b4be-28d4a819523d-ba289a814d.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/e26cf41eacea-c0f1af3c-6108-4b43-9b68-3e7dbc809fb5-ce06da5d0d.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/a5ee50cc04b0-cb7d3dbb-7ac3-4656-8a95-c492e74341d1-f757d46499.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/a30323d00f08-496a22e2-1fa3-4547-be26-aca316f2b812-2e38338351.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/dc343b86c56f-488856f3-18c4-4f41-b508-f6f0dfd28ee8-f932b9cb2b.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/933345a81b20-f8f41197-da96-4dfc-904e-c76890b00cd9-f9627100f4.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/95bb1475c661-bf19059e-3c04-4f18-9216-e3bd1fa9b4f0-dc5bc6fbe7.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/62875290a25c-e8486d26-3911-408f-89b7-c45ba13638fb-913b43b947.webp","alt":"Puppy - Shepherd"},{"src":"/wp-content/uploads/published/2026/08/cd7295e034ca-c1997b44-42db-4324-ad9b-89da81f30859-ddfe2181ef.webp","alt":"Puppy - Shepherd"}],"accessPanel":{"kind":"resource","title":"Download this resource","eyebrow":"Free Download","message":"Log in or create a free account to start your download.","fileName":"Content.7z","safetyNote":"Resources are manually reviewed before listing to improve quality and reduce obvious risks.","actionLabel":"Download Free","resourceType":"Resource archive","sourceShortcode":"cryptomus_member"},"contentHtml":"\u003cp\u003eAn interactive project that asks the player to feed a dog, play with it, or watch it react to danger needs more than a static mesh. This shepherd puppy asset arrives as a rigged, animated model with a substantial set of clips and the textures needed to place it directly into a PBR pipeline.\u003c/p\u003e \u003ch2\u003eThe Core Model: 57 Bones, 9,900 Triangles, Four LODs\u003c/h2\u003e\n\u003cp\u003eThe main shepherd puppy mesh is shaped by a 57-bone skeleton and sits at 9,900 triangles. Four levels of LOD are enabled and configured, which keeps the model practical for scenes that need more than one dog or for distant camera shots. The texture work follows the PBR pattern used by most real-time engines: an albedo map with alpha mask, an AO/metallic/roughness map, and a normal map. All texture maps are 2048x2048.\u003c/p\u003e \u003ch2\u003eThe Animation Set: 75 Clips Across Common Dog Behaviors\u003c/h2\u003e\n\u003cp\u003eThe animation package includes 75 clips, mixing in-place (IP) and root-motion (RM) takes. The coverage starts with combat and survival states:\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003eAttack: bite, front, left, right\u003c/li\u003e\n\u003cli\u003eHit: front, back, middle\u003c/li\u003e\n\u003cli\u003eDeath: left, right\u003c/li\u003e\n\u003c/ul\u003e\n\u003cp\u003eFrom there it moves into everyday behaviors, with multiple variations for resting and movement:\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003eIdle 1-7\u003c/li\u003e\n\u003cli\u003eDigging\u003c/li\u003e\n\u003cli\u003eEat, drink\u003c/li\u003e\n\u003cli\u003eLie 1-2, lie belly 1-2\u003c/li\u003e\n\u003cli\u003eSleep, sleep belly 6 stages\u003c/li\u003e\n\u003cli\u003eJump: start, up, horizontal, down high, down low, land\u003c/li\u003e\n\u003cli\u003eJump place\u003c/li\u003e\n\u003cli\u003eSitting idle 1-2\u003c/li\u003e\n\u003cli\u003ePissing\u003c/li\u003e\n\u003c/ul\u003e\n\u003cp\u003eLocomotion is covered in several gaits, each with direction variants:\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003eCrouch move: front, left, right, back, back left, back right\u003c/li\u003e\n\u003cli\u003eCrouch: idle, turn left, turn right\u003c/li\u003e\n\u003cli\u003eWalk: front, left, right, back, back left, back right\u003c/li\u003e\n\u003cli\u003eTrot: front, left, right\u003c/li\u003e\n\u003cli\u003eRun: front, left, right\u003c/li\u003e\n\u003cli\u003eSwim: front, left, right, back, back left, back right\u003c/li\u003e\n\u003cli\u003eTurn: left, right\u003c/li\u003e\n\u003cli\u003eTurn 180: left, right\u003c/li\u003e\n\u003c/ul\u003e\n\u003cp\u003eInteraction actions are also part of the set:\u003c/p\u003e\n\u003cul\u003e\n\u003cli\u003ePick up\u003c/li\u003e\n\u003cli\u003ePut down\u003c/li\u003e\n\u003c/ul\u003e \u003ch2\u003eRoot Motion and Customized Loop Phases\u003c/h2\u003e\n\u003cp\u003eThe root motion animations are customized and working, so the dog can move through the world while the motion is baked into the clip. Looping actions such as eat, sleep, and lie also have customized beginnings, cycles, and ends. That helps a state machine or a gameplay event trigger the animation without a visible snap when the loop restarts or when the dog transitions into a new action.\u003c/p\u003e \u003ch2\u003eSeparate Mobile Model and Included Dog Accessories\u003c/h2\u003e\n\u003cp\u003eFor projects that target phones or need a lower rendering cost, the package includes a separate mobile model with 2,150 triangles. The main 9,900-triangle model remains available for scenes where the extra detail is appropriate, while the mobile version can be swapped in when draw calls and triangle budgets are tight. Alongside the dog, the asset includes several props: collars, food bowls, balls, dog toys, kennels, and beds. These props make it simpler to build a doghouse corner, a feeding area, or a play scene without pulling objects from separate packs.\u003c/p\u003e \u003ch2\u003ePutting the Puppy to Work in a Scene\u003c/h2\u003e\n\u003cp\u003eThe package covers much of the production setup in one pass. The model has working LODs, PBR textures, a complete rig, and an animation set that includes combat states and quiet moments. A character artist or gameplay designer can take the shepherd puppy, drop it into an interactive environment, and get believable behavior for a dog that attacks, swims, sleeps, eats, plays, or gets picked up. The mobile version extends the same character to lower-end builds, and the accessory list fills out the immediate surroundings.\u003c/p\u003e\n\u003cp\u003eFor a project that needs a realistic young shepherd dog with a broad animation range and the optimization already configured, this package provides a solid starting point.\u003c/p\u003e\n\n\u003ch2\u003eRelated Resources Worth Checking\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/critters-vol-2-crows-and-seagulls-nanite-and-low-poly-w-particle/\" title=\"Critters VOL.2 - Crows \u0026amp; Seagulls (Nanite and Low Poly w/Particle)\"\u003eCritters VOL.2 - Crows \u0026amp; Seagulls (Nanite and Low Poly w/Particle)\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/suburbs-vol-5-around-the-house-retro-nanite-and-low-poly/\" title=\"Suburbs VOL.5 - Around the House Retro (Nanite and Low Poly)\"\u003eSuburbs VOL.5 - Around the House Retro (Nanite and Low Poly)\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/bones-vol-1-animal-bones-1-nanite-low-poly/\" title=\"Bones VOL.1 - Animal Bones 1 (Nanite + Low Poly)\"\u003eBones VOL.1 - Animal Bones 1 (Nanite + Low Poly)\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/spixs-macaw-ararinha-azul/\" title=\"Spix\u0026#039;s Macaw - Ararinha Azul\"\u003eSpix\u0026#039;s Macaw - Ararinha Azul\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/galapagos-tortoise/\" title=\"Galapagos Tortoise\"\u003eGalapagos Tortoise\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":3778,"navigation":{"current":2,"total":2907,"previous":{"id":"1000962","slug":"pharaoh-s-legacy-egyptian-temple-megapack","title":"Pharaoh's Legacy: Egyptian Temple Megapack","category":"Historical","platform":"Unreal Engine","updatedAt":"2026-08-14T16:36:17.986Z"},"next":{"id":"1000960","slug":"pedestrians-vol-2-mini-pack","title":"Pedestrians Vol 2 (Mini Pack)","category":"Variety","platform":"Unreal Engine","updatedAt":"2026-08-14T15:38:58.562Z"}},"relatedResources":[{"id":"1000945","slug":"critters-vol-2-crows-and-seagulls-nanite-and-low-poly-w-particle","title":"Critters VOL.2 - Crows \u0026 Seagulls (Nanite and Low Poly w/Particle)","category":"Animals","engine":"5.2+","assetVersion":"","engineVersion":"Engine Version: 5.2+","tag":"Animals","accent":"cyan","visual":"mech","summary":"Nanite and low poly crows \u0026 seagulls for Unreal Engine with 20 meshes, 4k textures, dead and posed versions, and Niagara particles for overhead flocks.","platform":"Unreal Engine","publishedAt":"2026-08-13T04:04:31.810Z","updatedAt":"2026-08-13T04:04:31.810Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 5.2+"],"featuredImage":{"alt":"Critters VOL.2 - Crows \u0026 Seagulls (Nanite and Low Poly w/Particle)","src":"/wp-content/uploads/published/2026/08/a574ec954490-e13c35d6-fb8b-4abe-baef-294201d38aca-427538c056.webp"},"hasDownloadLink":true,"pageviews":1},{"id":"1000484","slug":"suburbs-vol-5-around-the-house-retro-nanite-and-low-poly","title":"Suburbs VOL.5 - Around the House Retro (Nanite and Low Poly)","category":"Animals","engine":"5.1+","assetVersion":"","engineVersion":"Engine Version: 5.1+","tag":"Animals","accent":"cyan","visual":"mech","summary":"A 124-mesh Unreal Engine asset pack by Dekogon Studios delivering Nanite and low-poly retro 1970s–1980s household props with 4K textures and Lumen support.","platform":"Unreal Engine","publishedAt":"2026-07-12T06:34:22.883Z","updatedAt":"2026-07-12T06:34:22.883Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 5.1+"],"featuredImage":{"alt":"Suburbs VOL.5 - Around the House Retro (Nanite and Low Poly)","src":"/wp-content/uploads/published/2026/07/05ac67aa92ef-7d7a18cd-ee9b-4d9e-b10c-61a6c681ffd3-f57dda0968.webp"},"hasDownloadLink":true,"pageviews":0},{"id":"1579","slug":"bones-vol-1-animal-bones-1-nanite-low-poly","title":"Bones VOL.1 - Animal Bones 1 (Nanite + Low Poly)","category":"Animals","engine":"5.0+","assetVersion":"Engine version: 5.0+","engineVersion":"5.0","tag":"Animals","accent":"rose","visual":"character","summary":"Enhance your game environments with 56 realistic animal bone meshes. Features Nanite support, 4K textures, and optimized low-poly versions for Unreal Engine.","platform":"Unreal Engine","publishedAt":"2026-02-06T19:51:21.000Z","updatedAt":"2026-04-19T15:58:08.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 5.0+"],"featuredImage":{"alt":"Bones VOL.1 - Animal Bones 1 (Nanite + Low Poly)","src":"https://3dcghub.com/wp-content/uploads/2026/02/6050220a-fd41-4d5f-8d79-4a7276034f1c.webp"},"hasDownloadLink":true,"pageviews":6}]}
Animals
Puppy - Shepherd
Rigged shepherd puppy model for real-time projects, with 75 animations, 4 LODs, 2048x2048 PBR textures, a mobile-friendly mesh, and dog accessories.
Platform: Unreal EngineEngine Version: 5.0+Published: Aug 14, 2026
Animals
Resource overview
An interactive project that asks the player to feed a dog, play with it, or watch it react to danger needs more than a static mesh. This shepherd puppy asset arrives as a rigged, animated model with a substantial set of clips and the textures needed to place it directly into a PBR pipeline.
The Core Model: 57 Bones, 9,900 Triangles, Four LODs
The main shepherd puppy mesh is shaped by a 57-bone skeleton and sits at 9,900 triangles. Four levels of LOD are enabled and configured, which keeps the model practical for scenes that need more than one dog or for distant camera shots. The texture work follows the PBR pattern used by most real-time engines: an albedo map with alpha mask, an AO/metallic/roughness map, and a normal map. All texture maps are 2048x2048.
The Animation Set: 75 Clips Across Common Dog Behaviors
The animation package includes 75 clips, mixing in-place (IP) and root-motion (RM) takes. The coverage starts with combat and survival states:
Attack: bite, front, left, right
Hit: front, back, middle
Death: left, right
From there it moves into everyday behaviors, with multiple variations for resting and movement:
Idle 1-7
Digging
Eat, drink
Lie 1-2, lie belly 1-2
Sleep, sleep belly 6 stages
Jump: start, up, horizontal, down high, down low, land
Jump place
Sitting idle 1-2
Pissing
Locomotion is covered in several gaits, each with direction variants:
Crouch move: front, left, right, back, back left, back right
Crouch: idle, turn left, turn right
Walk: front, left, right, back, back left, back right
Trot: front, left, right
Run: front, left, right
Swim: front, left, right, back, back left, back right
Turn: left, right
Turn 180: left, right
Interaction actions are also part of the set:
Pick up
Put down
Root Motion and Customized Loop Phases
The root motion animations are customized and working, so the dog can move through the world while the motion is baked into the clip. Looping actions such as eat, sleep, and lie also have customized beginnings, cycles, and ends. That helps a state machine or a gameplay event trigger the animation without a visible snap when the loop restarts or when the dog transitions into a new action.
Separate Mobile Model and Included Dog Accessories
For projects that target phones or need a lower rendering cost, the package includes a separate mobile model with 2,150 triangles. The main 9,900-triangle model remains available for scenes where the extra detail is appropriate, while the mobile version can be swapped in when draw calls and triangle budgets are tight. Alongside the dog, the asset includes several props: collars, food bowls, balls, dog toys, kennels, and beds. These props make it simpler to build a doghouse corner, a feeding area, or a play scene without pulling objects from separate packs.
Putting the Puppy to Work in a Scene
The package covers much of the production setup in one pass. The model has working LODs, PBR textures, a complete rig, and an animation set that includes combat states and quiet moments. A character artist or gameplay designer can take the shepherd puppy, drop it into an interactive environment, and get believable behavior for a dog that attacks, swims, sleeps, eats, plays, or gets picked up. The mobile version extends the same character to lower-end builds, and the accessory list fills out the immediate surroundings.
For a project that needs a realistic young shepherd dog with a broad animation range and the optimization already configured, this package provides a solid starting point.