All-in-one GPU Environmental Interaction System for Unreal Engine 5.3+
A locally-bound global shader interaction system for Unreal Engine 5.3+ specially-made for indie developers looking to take the visuals of their project to the next level. Utilizing the power of NiagaraGrid2D and Runtime Virtual Textures,
Prismatiscape features performant wind, water, surface and foliage simulations with automatic drawing from drag-and-drop components. It also includes an easy-to-use custom Pivot-Painting script for creating interactive foliage.
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Included Versions: 5.3 – 5.4