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Medhue Black Mamba Snake

A low-poly 3D Black Mamba snake for Unreal Engine with PBR textures, 20 animations, and a drag-and-drop AI system that works with a Navmesh and Blueprint setup.

Medhue Black Mamba SnakeOther

Resource overview

The Medhue Black Mamba Snake is a complete Unreal Engine creature package, with a Low-Poly 3D model, Physically Based Rendering (PBR) Textures, and 20 animations ready to be dropped into a Level. A basic Artificial Intelligence (AI) system is included, and the whole setup is built to work with a simple drag-and-drop workflow. Placing the snake into a Map with a Navmesh is enough to get it moving.

The Black_Mamba_Blueprint and the Navmesh Setup

The Black_Mamba_Blueprint is the main entry point. When dragged into a Map, it connects with the Black_Mamba_AnimBlueprint, the Black_Mamba_AI controller, and the Black_Mamba_Enum. The presence of a Navmesh in the Level is all the snake needs to start working. The AI System is basic, but it is complete enough to serve as a functioning starting point.

Developers who want to move beyond the default behavior can treat these files as a template. The structure makes it clear where animation decisions happen and where AI logic lives, which is useful when the goal is to design a custom predator.

20 Animations in a Game-Ready Set

The animation set contains 20 different clips, and the package is explicitly positioned to cover most of the animations a game might need. Because the snake is rigged, those clips are part of a complete skeleton setup. The AnimBlueprint ties the animations to the AI state, so the snake responds to movement and target-based behavior without additional script setup.

5,161 Triangles with PBR Textures

The model's efficiency is 1 of its strongest practical features. At 5,161 Triangles, the snake is light enough for scenes with multiple creatures or for platforms where performance is a priority. The PBR Textures give the skin a realistic material response, which helps the Low-Poly model hold up under direct light. The combination keeps the asset game-ready from a visual and technical perspective.

A Starting Point for Prototypes and Custom AI

The included AI System is not meant to cover every gameplay scenario. It exists for teams that want to prototype quickly or shape a world before investing in custom behavior. The Black_Mamba_AI and Black_Mamba_Enum provide a clear foundation for building more complex logic, and the drag-and-drop setup means a Level can be populated with an active snake in minutes.

For a wildlife-focused game, this opens the door to using the snake as a roaming hazard, a scripted encounter, or the groundwork for a more advanced venomous enemy.

Compatibility with Medhue Rat

Compatibility in the package points to Medhue Rat. That makes it possible to place both creatures in the same environment and let the snake's behavior interact with a potential prey animal. It is a small compatibility detail, but 1 that matters for teams building a connected animal ecosystem.

For Unreal Engine developers looking for a venomous reptile that arrives with animations, Textures, and AI already in place, the Medhue Black Mamba Snake is a direct fit. The low Triangle Count and drag-and-drop setup make it easy to test in a scene, while the included files provide room for custom behavior later.

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