Free Unity tools and editor extensions

This Unity tools archive focuses on production utilities rather than art packs. Browse editor extensions, animation helpers, AI-focused tools, GUI systems, integrations, and workflow kits that remove repetitive work and help teams iterate faster inside Unity.

3DCGHUB
Visual Scripting
Karl

Sequine – Sequencing, Animation, and Visual Scripting

Sequine brings animation clips, command execution, and TextMeshPro text motion into a single Unity sequencing workflow. It also supports on-demand playback, global variables, and use from MonoBehaviour, ScriptableObject, or Timeline.

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3DCGHUB
Visual Scripting
Karl

Script Inspector 3

Script Inspector 3 places an advanced IDE inside the Unity Editor for scripts, shaders, and text assets. It combines context-sensitive C# completion with code generation, navigation, search, and version control integration.

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3DCGHUB
Visual Scripting
Karl

Playmaker

Playmaker centers on a visual state machine workflow made up of States, Actions, and Events. It gives artists, designers, and programmers a shared way to build behaviors in Unity, with drag-and-drop editing, custom actions, and runtime debugging tools.

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3DCGHUB
Visual Scripting
Karl

NodeCanvas

NodeCanvas brings three interchangeable graph modules into Unity: behaviour trees, state machines, and dialogue trees. It also adds blackboard variables, runtime debugging, and a visual editor with the tools needed to manage complex logic in one place.

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3DCGHUB
Video
Karl

AVPro DeckLink

AVPro DeckLink adds native Blackmagic Design DeckLink support to Unity on Windows. It handles broadcast video input and output, multiple inputs, audio, keying, and up to 8K workflows.

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3DCGHUB
Sprite Management
Karl

ProtoSprite: Rapid 2D Art

ProtoSprite keeps sprite painting inside Unity’s Scene View, so 2D art changes stay tied to the scene while you work. It uses PNG textures, supports quick duplication for variants or frame-based animation, and includes resizing, pivot, and pixel-perfect drawing tools.

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3DCGHUB
Utilities
Karl

Component Names

Component Names adds in-Inspector renaming for Unity components, along with custom suffixes, tooltips, and clearer labels in Object fields and UnityEvents. It also includes code helpers for reading and setting names while keeping the custom data out of builds.

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3DCGHUB
Utilities
Karl

Build Report Tool

Build Report Tool turns Unity’s build info into a readable report, showing which assets are included and how much space each one uses. It also tracks unused assets, project settings, and managed DLLs, while noting that Asset Bundles and Addressables are not detected.

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3DCGHUB
Utilities
Karl

Asset Cleaner PRO – Clean | Find References

Unused files turn red in the Project view, folder counters show where clutter is growing, and reference changes appear instantly while you inspect dependencies. Asset Cleaner PRO brings cleanup and reference tracing into one Unity editor workflow. It is aimed at projects that need regular maintenanc

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3DCGHUB
Utilities
Karl

Amplify Impostors

Amplify Impostors turns complex models into simplified impostors with 1-click baking, octahedron and spherical shapes, and a billboard shape editor. It also includes smart blending, depth-write intersections, and support for forward and deferred rendering across URP and HDRP.

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