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Free Unity assets and resources

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Visual Scripting

Playmaker

Playmaker centers on a visual state machine workflow made up of States, Actions, and Events. It gives artists, designers, and programmers a shared way to build behaviors in Unity, with drag-and-drop editing, custom actions, and runtime debugging tools.

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Visual Scripting

NodeCanvas

NodeCanvas brings three interchangeable graph modules into Unity: behaviour trees, state machines, and dialogue trees. It also adds blackboard variables, runtime debugging, and a visual editor with the tools needed to manage complex logic in one place.

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Video

AVPro DeckLink

AVPro DeckLink adds native Blackmagic Design DeckLink support to Unity on Windows. It handles broadcast video input and output, multiple inputs, audio, keying, and up to 8K workflows.

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Sprite Management

ProtoSprite: Rapid 2D Art

ProtoSprite keeps sprite painting inside Unity’s Scene View, so 2D art changes stay tied to the scene while you work. It uses PNG textures, supports quick duplication for variants or frame-based animation, and includes resizing, pivot, and pixel-perfect drawing tools.

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Utilities

Component Names

Component Names adds in-Inspector renaming for Unity components, along with custom suffixes, tooltips, and clearer labels in Object fields and UnityEvents. It also includes code helpers for reading and setting names while keeping the custom data out of builds.

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Utilities

Build Report Tool

Build Report Tool turns Unity’s build info into a readable report, showing which assets are included and how much space each one uses. It also tracks unused assets, project settings, and managed DLLs, while noting that Asset Bundles and Addressables are not detected.

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Utilities

Asset Cleaner PRO – Clean | Find References

Unused files turn red in the Project view, folder counters show where clutter is growing, and reference changes appear instantly while you inspect dependencies. Asset Cleaner PRO brings cleanup and reference tracing into one Unity editor workflow. It is aimed at projects that need regular maintenanc

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Utilities

Amplify Impostors

Amplify Impostors turns complex models into simplified impostors with 1-click baking, octahedron and spherical shapes, and a billboard shape editor. It also includes smart blending, depth-write intersections, and support for forward and deferred rendering across URP and HDRP.

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Terrain

World Streamer 2

World Streamer 2 focuses on loading and optimization rather than a fixed scene layout. It streams a game from disc, changes distant terrain into low-poly meshes, and keeps player movement going without loading screens.

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Terrain

Voxelica – Voxel Engine

Voxelica – Voxel Engine brings voxel blocks into a scene as something you can generate, sculpt, convert, and save. It also covers multi-material voxel data, resolution control, and independent render pipeline behavior. The resource fits projects that need destructible objects, editable environments,

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