"322fe79650c29655"{"id":"14777","slug":"voxel-plugin-pro-legacy","title":"Voxel Plugin Pro Legacy","category":"Engine Tools","engine":"4.22 -4.27, 5.0 - 5.7","assetVersion":"Engine version: 4.22 -4.27, 5.0 - 5.7","engineVersion":"Asset Version:1.0 - 2.0.8","tag":"Engine Tools","accent":"blue","visual":"animation","summary":"Create infinite, fully volumetric landscapes in Unreal Engine with Voxel Plugin Pro Legacy. 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This tool allows developers to unleash the full power of voxels to create fully volumetric and infinite landscapes. However, users should note that this specific version is currently in its end-of-life support phase. Therefore, the developer will continue to provide bug fixes, but no additional features will be added. Furthermore, there is no strong guarantee regarding support for future engine releases.\u003c/p\u003e\n\n\u003cp\u003ePurchasing this version provides a perpetual license to the upcoming 2.0 release. Moreover, it includes a perpetual license for any new version released within one year of that milestone. This ensures that users can transition to the latest technology when it becomes available.\u003c/p\u003e\n\n\u003ch2\u003eAdvanced Volumetric Landscapes\u003c/h2\u003e\n\u003cp\u003eThe plugin specializes in creating infinite landscapes that are fully volumetric. Users can edit these environments directly within the editor or at runtime. This flexibility allows for dynamic world-building that reacts to player interaction. Consequently, developers can create destructible environments and unique gameplay mechanics.\u003c/p\u003e\n\n\u003ch3\u003ePowerful Procedural Tools\u003c/h3\u003e\n\u003cp\u003eCreating complex terrain is simplified through various integrated tools. For example, creators can use mesh stamping and surface sculpting to shape the world. Additionally, the voxel graphs allow for a fully procedural workflow. This ensures that developers can generate vast terrains with high efficiency. The system is designed to handle large-scale environments without sacrificing performance.\u003c/p\u003e\n\n\u003ch3\u003eIntegrated Foliage and Support\u003c/h3\u003e\n\u003cp\u003eAdding greenery to the terrain is easy with the built-in procedural foliage system. This tool allows for the rapid placement of plants and trees across the landscape. Therefore, foliage is placed naturally on top of the generated terrain. The plugin is designed specifically for Unreal Engine with well-integrated features. Finally, creators can rely on extensive documentation and a large community of creators for assistance during the development process.\u003c/p\u003e\n\n\u003ch2\u003eRelated Resources Worth Checking\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/extile-plus-ultimate-non-tiling-material-toolkit-for-unreal-engine-environments/\" title=\"EXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments\"\u003eEXTILE PLUS -Ultimate Non-Tiling Material Toolkit for Unreal Engine Environments\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/ultimate-template-unrealengine-2d-dialogue-inventory-system-save/\" title=\"ULTIMATE Template UnrealEngine || 2D + Dialogue + Inventory system + Save | |\"\u003eULTIMATE Template UnrealEngine || 2D + Dialogue + Inventory system + Save | |\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/daz-to-unreal/\" title=\"Daz To Unreal\"\u003eDaz To Unreal\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/blueprint-generator-ai-kibibyte-labs-engine-assistant/\" title=\"Blueprint Generator Ai – Kibibyte Labs (Engine Assistant)\"\u003eBlueprint Generator Ai – Kibibyte Labs (Engine Assistant)\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/sci-fi-environment-engine-room/\" title=\"Sci-fi Environment Engine Room\"\u003eSci-fi Environment Engine Room\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":2414,"navigation":{"current":2105,"total":2724,"previous":{"id":"14804","slug":"voxel-weaver-advanced-voxel-plugin","title":"Voxel Weaver | Advanced Voxel Plugin","category":"Engine Tools","platform":"Unreal Engine","updatedAt":"2026-04-19T15:45:40.000Z"},"next":{"id":"14889","slug":"ninja-input","title":"Ninja Input","category":"Game Mechanics","platform":"Unreal Engine","updatedAt":"2026-04-19T15:45:39.000Z"}},"relatedResources":[{"id":"14804","slug":"voxel-weaver-advanced-voxel-plugin","title":"Voxel Weaver | Advanced Voxel Plugin","category":"Engine Tools","engine":"5.5","assetVersion":"Engine version: 5.5","engineVersion":"Asset Version:1.0","tag":"Engine Tools","accent":"teal","visual":"luts","summary":"Voxel Weaver | Advanced Voxel Plugin empowers developers to build dynamic, infinite worlds with GPU-accelerated biomes and real-time destruction. This tool includes full multiplayer support and intuitive visual node graphs for seamless world-building.","platform":"Unreal Engine","publishedAt":"2026-03-11T19:26:00.000Z","updatedAt":"2026-04-19T15:45:40.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 5.5","Asset Version: 1.0"],"featuredImage":{"alt":"Voxel Weaver | Advanced Voxel Plugin","src":"https://3dcghub.com/wp-content/uploads/2026/03/a21890e2-81ea-496b-9ce5-e72eb19dd784.webp"},"hasDownloadLink":true,"pageviews":9},{"id":"14375","slug":"proinstance-tools-plugin","title":"ProInstance Tools Plugin","category":"Engine Tools","engine":"4.24 - 4.27,5.0 - 5.6","assetVersion":"Engine version: 4.24 - 4.27,5.0 - 5.6","engineVersion":"Asset Version:1.27 -1.28","tag":"Engine Tools","accent":"rose","visual":"audio","summary":"The ProInstance Tools Plugin offers a lightweight solution for procedural mesh and actor placement. It simplifies repetitive level design tasks using unified settings and multiple placement types like Grid and Path.","platform":"Unreal Engine","publishedAt":"2026-03-11T17:48:54.000Z","updatedAt":"2026-04-19T15:45:47.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 4.24 - 4.27,5.0 - 5.6","Asset Version: 1.27 -1.28"],"featuredImage":{"alt":"ProInstance Tools Plugin","src":"https://3dcghub.com/wp-content/uploads/2026/03/de35cfdf-2302-4efa-9ede-fb4b27d94082.webp"},"hasDownloadLink":true,"pageviews":5},{"id":"14749","slug":"usurfacemesh-grid-projection-sculpting","title":"USurfaceMesh (Grid Projection Sculpting)","category":"Engine Tools","engine":"4.26 - 4.27,5.0 - 5.3","assetVersion":"Engine version: 4.26 - 4.27,5.0 - 5.3","engineVersion":"4.23","tag":"Engine Tools","accent":"blue","visual":"animation","summary":"USurfaceMesh (Grid Projection Sculpting) is a powerful editor-only tool designed to create custom-fit static meshes. It allows developers to project meshes onto surfaces and use height data for detailed terrain blending.","platform":"Unreal Engine","publishedAt":"2026-03-11T19:17:02.000Z","updatedAt":"2026-04-19T15:45:41.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 4.26 - 4.27,5.0 - 5.3"],"featuredImage":{"alt":"USurfaceMesh (Grid Projection Sculpting)","src":"https://3dcghub.com/wp-content/uploads/2026/03/aebbc98e-ec1e-4e98-a4c3-ef6e7c74033e.webp"},"hasDownloadLink":true,"pageviews":16}]}
Engine Tools
Voxel Plugin Pro Legacy
Create infinite, fully volumetric landscapes in Unreal Engine with Voxel Plugin Pro Legacy. This tool offers runtime editing, procedural generation, and surface sculpting for advanced environment design.
Voxel Plugin Pro Legacy brings state-of-the-art voxel technology to Unreal Engine. This tool allows developers to unleash the full power of voxels to create fully volumetric and infinite landscapes. However, users should note that this specific version is currently in its end-of-life support phase. Therefore, the developer will continue to provide bug fixes, but no additional features will be added. Furthermore, there is no strong guarantee regarding support for future engine releases.
Purchasing this version provides a perpetual license to the upcoming 2.0 release. Moreover, it includes a perpetual license for any new version released within one year of that milestone. This ensures that users can transition to the latest technology when it becomes available.
Advanced Volumetric Landscapes
The plugin specializes in creating infinite landscapes that are fully volumetric. Users can edit these environments directly within the editor or at runtime. This flexibility allows for dynamic world-building that reacts to player interaction. Consequently, developers can create destructible environments and unique gameplay mechanics.
Powerful Procedural Tools
Creating complex terrain is simplified through various integrated tools. For example, creators can use mesh stamping and surface sculpting to shape the world. Additionally, the voxel graphs allow for a fully procedural workflow. This ensures that developers can generate vast terrains with high efficiency. The system is designed to handle large-scale environments without sacrificing performance.
Integrated Foliage and Support
Adding greenery to the terrain is easy with the built-in procedural foliage system. This tool allows for the rapid placement of plants and trees across the landscape. Therefore, foliage is placed naturally on top of the generated terrain. The plugin is designed specifically for Unreal Engine with well-integrated features. Finally, creators can rely on extensive documentation and a large community of creators for assistance during the development process.