Tools & Plugins

Tools & Plugins

Engine Tools
Karl

Mission & Objectives

Mission & Objectives plugin is a great Editor extension which provides easy way to design Missions, quests, objectives and events. It comes with many examples and demo maps. It support side quests, multiplayer (replication server-client) and savegames for all players! Every mission gives flexibility to trigger additional conditions at any

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Engine Tools
Karl

Material Assignment Tool

The Material Assignment tool makes tracking static mesh assets with standard slots easy and allows you to bulk assign materials to them all at once. Features Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Artificial Intelligence
Karl

Hierarchical Task Network Planning AI

Just like with Behavior Trees, you can easily create Tasks, Decorators, and Services from either C++ or Blueprints, and arrange them in a visual graph editor. The HTN planner uses Blackboard data to store knowledge about possible future worldstates. Nodes check and modify values in the worldstate during planning, which

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Game Mechanics
Karl

Formation System v2 

A system for implementing formations and easily allowing characters to move in formation. The Formation System allows you to easily add formations to your game. Make AI characters follow you in formation, make groups move in formation, or use for any situation where you need characters to move relative to

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Engine Tools
Karl

Flying Navigation System

A feature-complete and easy to use Navigation System for flying AI agents. With full 3D pathfinding capability, this plugin is perfect for building advanced flying AI that can intelligently navigate under bridges, around cities and through epic space battles. This plugin is capable of pathfinding in large worlds, as processing time

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Engine Tools
Karl

Blend File Importer

A simple plugin that adds support for importing Blender source files directly into the content browser Allows the editor to import Blender source files as assets. Simply import your .blend files into the content browser, just like you would a normal FBX. Through the right-click context menu you can directly

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Gameplay Features
Karl

Auto Mesh Outline

This plug-in automatically sets the outline mesh via the component tag. You can automatically add different types of outline via the component tag. Useful for multi-part character mesh outline. When mesh parts change at runtime, you can automatically apply the outline to the mesh  by calling “update outline” function. You

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