Tools

Unity&Tools

Physics
Karl

Easy Character Movement 2

A feature-rich, highly customizable, general purpose (not game-genre tied) kinematic character controller. Description Easy Character Movement 2 (ECM2) is a comprehensive set of components crafted to facilitate seamless character movement in both 3D and 2.5D environments. The primary objective of ECM2 is to simplify the process of maneuvering game characters, empowering developers to

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Utilities
Karl

Editor Console Pro

Editor Console Pro is a powerful replacement for Unity’s editor console. Using Console Pro you can: – Use a search field to filter all entries by text, file name, class, GameObject name on the fly.– Search and filter using Regular Expressions.– Create custom filter groups with their own colors, icons,

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Free Unity Resources
Karl

Mesh to Terrain

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains. Mesh to Terrain can convert textures to Terrain Layers, generate terrain from several models and split the model into several terrains. Features: Click here

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Terrain
Karl

World Streamer 2

Memory streaming and optimization system. Stream your game from a disc in any axis and space, avoid loading screens, change the background terrains into low poly meshes, use floating point fix system. World Streamer is a memory streaming and optimization system. By using it you can stream whole your game from

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Particles & Effects
Karl

See-through Shader

The See-through Shader lets you see your playable characters clearly through any mesh without any modification to it. It includes many helpful tools to help you implement it in your project. The See-through Shader lets you see your playable characters inside any mesh without being obstructed by it. It doesn’t matter if it is

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