Tools

Unity&Tools

Localization
Karl

I2 Localization

Overview I2 Localization is a comprehensive localization system designed for Unity. It supports a wide range of Unity features and assets, making it a versatile solution for game localization. Key Features Supports Unity UI, Unity 2D, TextMesh Pro, NGUI, 2D ToolKit, SVG Importer, Standard Components Localizes Image, Text, Sounds, Fonts,

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Animation
Karl

Learned Motion Matching

Overview Learned Motion Matching is a Unity asset designed to generate realistic and smooth transitions for basic humanoid locomotion. It allows for natural, fluid movement with no foot sliding or abrupt animation changes. This asset is developed by AiKodex. Key Features Natural, Fluid Movement: Achieve smooth, weight-shifted motion. The customizable

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Free Unity Resources
Karl

FSR 3 – Upscaling for Unity

Overview Optimize and increase your framerate with AMD’s FidelityFX Super Resolution 3.1, now in premiere for Unity! FSR 3 is an upscaling technique that creates high-quality, high-resolution frames based on lower-resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing

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Terrain
Karl

Flora Renderer 6

Overview Flora Renderer 6 is a high-performance instancing system for Unity 6.0, designed to render dense foliage and instanced meshes at scale. Powered by BRG, it offers full runtime control and editor integration. Render Pipeline Compatibility Flora Renderer 6 supports multiple render pipelines: Built-in Render Pipeline: Compatible. Universal Render Pipeline

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Utilities
Karl

Draw XXL

Are you still debugging complex game logic with Unity’s thin, invisible-in-build Debug.DrawLine()? It’s time to take the blindfold off. Draw XXL is an extensive toolkit designed to visualize the invisible, turning abstract code into clear, readable visual data. Whether you are a programmer looking to visualize a Raycast hit, a designer tweaking physics,

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Particles & Effects
Karl

Boing Kit: Dynamic Bouncy Bones, Grass, and More

Is your game world feeling a little stiff? In game development, “juice”—that extra layer of satisfying, responsive motion—is often what separates a good game from a great one. Boing Kit is the all-in-one solution designed to inject life into your project by adding dynamic, bouncy visual effects to everything from character bones

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Integration
Karl

webar-foundation

Want to build powerful Augmented Reality experiences that run in any web browser, without forcing users to download an app? Introducing webar-foundation, the definitive toolkit that brings the power and familiar workflow of Unity’s ARFoundation to the WebGL platform. This package is your all-in-one solution for creating engaging, browser-based AR with

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Utilities
Karl

ShaderlabVS Pro

ShaderlabVS Pro is the definitive Visual Studio extension designed to supercharge your Unity Shaderlab programming workflow. If you’re tired of the basic text editor experience and want professional-grade tools directly within Visual Studio, this is the solution you’ve been waiting for. From the very first line of code, ShaderlabVS Pro makes writing shaders faster, easier, and more

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