unity
Playmaker
Easy To Understand Other visual scripting tools simply expose the Unity API (written for programmers) and C# language (programming) as thousands of nodes. If you already know how to code you can probably build what you need, but it’s a huge learning curve for non-programmers! PlayMaker takes a higher level
Build Report Tool
Trying to reduce your game build to less than 50 MB? Need to see which of your assets are eating up disk space? This tool provides a nice front-end for Unity’s build info. It shows the assets included when you build and how much storage space each of them take.
Amplify Impostors
Amplify Impostors is a powerful tool to build geometrically simplified, albeit volumetrically accurate, representations of complex models using a modern version of the classic billboard technique. Click here to view the full details of the resource.:URL Click the button below to download. Original Unity version: 2019.4.31 or higher
Hurricane VR – Physics Interaction Toolkit
HurricaneVR is a complete VR Interaction Framework with a heavy emphasis on quality physics interactions. The Physics Hands are controlled by tuned PD Controllers enabling smooth and responsive hand physics, high quality collision, two handed holding, throwing, and interactions with your physics objects. -All Major Headsets, XR Plugins, Unity versions 2019
Volumetric Shadows for Particles
Volumetric Shadows for Particles is used to draw animated particle effects like smoke, steam, and dust with volumetric shadows for a dynamic light source. Volumetric shadows provide important visual cues that enhance realism. A modern approach to the conventional slice-based technique is used in order to achieve high performance, flexibility, and
Portal Effect: HDRP
This asset allows you to create portals that players can see and walk through as if space itself has been warped. Players can see and step seamlessly across space through portals.HDRP Only. Tested with Unity 2019.3.6f1 and HDRP 7.1.8 Features:– Game-ready VFX (open, idle and close states)– Seamless camera transition–
Expanse – Volumetric Skies, Clouds, and Atmospheres in HDRP
Create dynamic, emotive skies in minutes with intuitive procedural modeling tools and state of the art volumetric rendering techniques. Description Expanse is a state of the art volumetrics tool for HDRP that gives you the power to author beautiful skies, clouds, and fog banks. In as little as 15 minutes,
Exporter for Unreal to Unity 2024
The Exporter for Unreal to Unity is a powerful tool that can help you save time and effort when converting your Unreal Engine projects to Unity. It is an unreal plugin (it will work only when placed in Unreal, see tutorial) that will export Unreal levels to Unity. That means
True Shadow – UI Soft Shadow and Glow
True Shadow lets you build beautiful UIs with soft shadows and glows, quickly and painlessly. No more faking soft-shadow with manually created texture. 🔥🔥 FEATURE HIGHLIGHT 🔥🔥 Click here to view the full details of the resource.:URL Click the button below to download. Original Unity version: 2019.4.28 or higher
Modern UI Pack
Modern UI Pack is a clean, minimalistic, and stylish UI package designed for users seeking enhanced and rich-featured UI elements. It is easy to use and fully customizable. Description Easily create sleek and customizable UI elements for your game or app! • UI Manager Instead of changing objects one by
UMA for RPG Builder
This asset requires RPG Builder and Unity Multipurpose Avatar. It provides an easy to use integration for RPG Builder and Unity Multipurpose Avatar (UMA). Why you need this asset: Unity Multipurpose Avatar brings powerful character creation, customization, and generation to your game without fuss! Add one, ten, or tens of thousands of characters to your
Transition Blocks
Transition Blocks is an easy to use, and beautiful way to transition between scenes in your game. At its simplest all you need to do is drag a prefab into your first scene and call: Transitioner.Instance.TransitionToScene(“SceneName”); Its power comes from the options you have to customize each transition. Transitions are made out