"fb5ea1e7d1b41445"{"id":"1002409","slug":"gym-bundle-boys-and-girls","title":"Gym Bundle: Boys and Girls","category":"Humans","engine":"5.5+","assetVersion":"","engineVersion":"Engine Version: 5.5+","tag":"Humans","accent":"blue","visual":"mech","summary":"Gym Bundle: Boys and Girls packs low-poly, fully rigged male and female gym characters with Apple blendshapes, modular outfits, and easy color changes.","platform":"Unreal Engine","indexPolicy":"index","publishedAt":"2026-11-10T12:06:07.966Z","updatedAt":"2026-11-10T12:06:07.966Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 5.5+"],"featuredImage":{"alt":"Gym Bundle: Boys and Girls","src":"/wp-content/uploads/published/2026/11/228032ae43bb-366fcfac-b820-4863-9644-65faba6d9b35-f453e47e1d.webp"},"hasDownloadLink":true,"downloads":0,"terms":[{"taxonomy":"category","slug":"humans","name":"Humans"}],"galleryImages":[{"src":"/wp-content/uploads/published/2026/11/bd7e7bb551e9-33ce0a9a-9ba0-4c93-b3c0-77c8c72b4f5f-74251d242d.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/f38c794d18e8-f02a9b8e-6954-4d83-b9ca-b4090578f4e0-3295eeddef.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/8518ce128a08-ced261c7-d6bf-4536-9b5e-1fce4ed3f0bc-34c66af5ab.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/5fc71d1afb51-94caecfd-fc5d-4f46-b600-f3cc5e0cd461-7614bf899f.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/5ba1e1f181df-c52f6784-0892-41ac-96be-7755984fc060-a897b25b60.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/87c3393c6ab7-e91219d9-6817-46b4-aee5-6d08bcf79004-09b8e1044e.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/fe5a6ce4a4f9-bb9011f5-e44f-46ba-95de-4f9110956a24-01a6459086.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/8ac4b68259ef-b69fe16a-3b14-4266-b80f-56686f297197-a54e9cf105.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/84b00e7f4712-15c77a52-ed13-404c-afbb-b69adee2ef03-1750ab6475.webp","alt":"Gym Bundle: Boys and Girls"},{"src":"/wp-content/uploads/published/2026/11/c41f628724a9-43199c38-67fb-4584-9b0e-ee3bfa5cfa66-9ea7e40fcd.webp","alt":"Gym Bundle: Boys and Girls"}],"accessPanel":{"kind":"resource","title":"Get this resource","eyebrow":"Free resource","message":"Download this resource in your browser.","fileName":"Gym Bundle Boys and Girls.7z","safetyNote":"Resources are manually reviewed before listing to improve quality and reduce obvious risks.","actionLabel":"Get this resource","resourceType":"Resource archive","versions":[]},"contentHtml":"\u003cp\u003eA fitness simulator needs a gym population that can fill a room without every character looking like a duplicate. Gym Bundle: Boys and Girls is a character package for that kind of scene. It brings male and female gym characters into a single project and offers dozens of options for making a fitness simulator. The set is low-poly, fully rigged, and equipped with Apple blendshapes, different outfits, easy color changes, and a completely modular, interchangeable structure.\u003c/p\u003e \u003ch2\u003eFitness Floors and Gym Scenes\u003c/h2\u003e\n\u003cp\u003eGym scenes rarely stop at one person. A fitness simulator may need a foreground character, a handful of supporting gym-goers, and a background crowd spread across the same space. The bundle’s low-poly construction keeps that kind of cast manageable. Low-poly models are easier to repeat across a scene than high-detail hero meshes, and the fully rigged setup means those repeats can still be posed and animated.\u003c/p\u003e\n\u003cp\u003eApple blendshapes add another layer for close-up moments. A character can carry facial expression work without leaving the gym character set. Different outfits and easy color changes also help when the same body is used in more than one spot. A developer can vary the look of the cast without treating every gym-goer as a separate custom asset. The package then offers a set that supports both a single character in view and a busy gym floor with several people in frame.\u003c/p\u003e \u003ch2\u003eGym Boys and Gym Girls Share One Project\u003c/h2\u003e\n\u003cp\u003eThe package combines Gym Boys and Gym Girls, and all characters are contained in a single project. That arrangement is useful during scene assembly. A mixed cast can be built from one place, with male and female options available side by side. The bundle is not limited to a token pair; it is a collection with dozens of options for a fitness simulator.\u003c/p\u003e\n\u003cp\u003eKeeping the full cast in one project also makes it easier to compare silhouettes, outfits, and color variations before placing anyone in a scene. A gym floor can be dressed with several body types and outfit combinations from the same bundle. The package then offers a more coherent crowd than a set assembled from unrelated packs, because the male and female characters arrive together instead of being matched after the fact.\u003c/p\u003e \u003ch2\u003eLow-Poly Rigging and Apple Blendshapes in Practice\u003c/h2\u003e\n\u003cp\u003eLow-poly geometry and full rigging are the two main technical facts to plan around. The characters arrive fully rigged, so they are ready for animation rather than static display. A rigged character can be used for repeated gym motion, idle posing, or scene-specific animation without rebuilding the skeleton first. The low-poly build supports that use by keeping the mesh simple enough to repeat.\u003c/p\u003e\n\u003cp\u003eApple blendshapes are included in the character setup. For a fitness simulator, facial shape keys can be used to add expression changes to characters that would otherwise stay neutral. The bundle targets version 5.5 and later. Female characters are compatible with the Roxy rigged female base character, which is useful for teams that already standardize on that base. Compatibility does not replace the bundle’s own cast, but it gives the female side a clear pipeline reference.\u003c/p\u003e\n\u003cp\u003eThe low-poly and rigged combination is also practical when a scene needs more than one angle on the same character. A gym member seen from the front, side, and back can hold up without the mesh becoming the heaviest part of the scene. Apple blendshapes and full rigging sit on top of that base, so the technical setup covers motion and expression rather than only static form.\u003c/p\u003e \u003ch2\u003eOutfit Swaps, Color Changes, and Modular Gym Characters\u003c/h2\u003e\n\u003cp\u003eDifferent outfits are part of the package, and the set is completely modular and interchangeable. Those two points work together. Modular pieces can be recombined to create a wider range of gym looks, while the outfit variation supplies the visual change that a crowd scene needs. Interchangeable parts make it possible to treat the bundle as a small character kit rather than a fixed lineup.\u003c/p\u003e\n\u003cp\u003eEasy color changes extend that variety further. Color variation is often the quickest way to break up a group of characters that share the same mesh family. A row of gym characters can look less uniform when outfits and colors are adjusted. The modular structure also helps when a scene needs a different combination of clothing pieces without a new character model. A developer can keep one base cast in view while shifting the surface details that make each person read as an individual.\u003c/p\u003e\n\u003cp\u003eFor a fitness simulator, that kind of variation matters over repeated visits to the same gym space. A character seen near the weights can reappear in a different outfit and color without becoming an obvious copy. The bundle does not force every male or female character into one fixed appearance; the modular and interchangeable design keeps the cast open to rearrangement.\u003c/p\u003e \u003ch2\u003eAnimation Blueprint and Script Tags for Gym Scenes\u003c/h2\u003e\n\u003cp\u003eThe bundle carries tags for Gym, Sport, Male, Female, Boy, Girl, Script, and Animationblueprint. For a project lead, those tags are a quick sort: the set belongs with sport and gym content, covers both male and female characters, and appears in script and animation blueprint contexts. The Animationblueprint tag is relevant for a simulator that drives character motion through animation blueprints. The Script tag places the bundle in the same search space as scripted gameplay assets.\u003c/p\u003e\n\u003cp\u003eThese tags do not add features to the characters, but they do describe the workflow the bundle is meant to join. A team building a fitness simulator can use them to decide whether the set fits an existing animation and script pipeline. The male and female tags also make the bundle easier to find when a scene needs a mixed gym cast beyond one-gender lineup. Gym and Sport tags keep the package attached to its intended setting instead of being filed as a generic character set.\u003c/p\u003e \u003ch2\u003eA Bundle for Crowded Gym Scenes\u003c/h2\u003e\n\u003cp\u003eThe best fit is a project that needs several gym characters in one place and wants to vary outfits, colors, and facial expression without building each person from scratch. Small teams working on a fitness simulator can use the bundle as a cast foundation. Developers who already work with the Roxy rigged female base have a clear compatibility note for the female side. The version 5.5+ target gives the package a defined project baseline.\u003c/p\u003e\n\u003cp\u003eGym Bundle: Boys and Girls is not a single-character showcase. It is a low-poly, fully rigged, modular character collection with male and female gym-goers, Apple blendshapes, and outfit and color variation. That combination makes it most useful where a gym scene needs population, repetition, and quick visual differences rather than one detailed hero model.\u003c/p\u003e\n\n\u003ch2\u003eRelated Resources Worth Checking\u003c/h2\u003e\n\u003cul\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/base-girl-various-outfits/\" rel=\"noopener noreferrer\"\u003eBase Girl - Various Outfits\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/cat-girl-101/\" rel=\"noopener noreferrer\"\u003eCat girl 101\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/death-archer-girl-morgana/\" rel=\"noopener noreferrer\"\u003eDeath Archer Girl Morgana\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/samurai-girl-tomoe/\" rel=\"noopener noreferrer\"\u003eSamurai Girl Tomoe\u003c/a\u003e\u003c/li\u003e\n\u003cli\u003e\u003ca href=\"https://3dcghub.com/customizable-school-girls/\" rel=\"noopener noreferrer\"\u003eCustomizable School Girls\u003c/a\u003e\u003c/li\u003e\n\u003c/ul\u003e","contentTextLength":6825,"navigation":{"current":10,"total":4340,"previous":{"id":"1002410","slug":"orc-warlock-modular","title":"Orc Warlock (Modular)","category":"Creatures \u0026 Monsters","platform":"Unreal Engine","updatedAt":"2026-11-10T12:07:32.680Z"},"next":{"id":"1002408","slug":"g2-survival-characters","title":"G2: Survival Characters","category":"Humans","platform":"Unreal Engine","updatedAt":"2026-11-10T12:05:08.477Z"}},"relatedResources":[{"id":"2630","slug":"base-girl-various-outfits","title":"Base Girl - Various Outfits","category":"Humans","engine":"5.1+","assetVersion":"Engine version: 5.1+","engineVersion":"4.19","tag":"Humans","accent":"blue","visual":"character","summary":"Discover a high-quality modular girl character for your projects. Features 5 outfits, 4K PBR textures, and Live Link Face support for realistic animations.","platform":"Unreal Engine","indexPolicy":"index","publishedAt":"2026-02-07T14:28:35.000Z","updatedAt":"2026-04-19T15:57:59.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 5.1+"],"featuredImage":{"alt":"Base Girl - Various Outfits","src":"https://3dcghub.com/wp-content/uploads/2026/02/2e39bb12-73a3-476b-a36f-5562611252d9.webp"},"hasDownloadLink":true,"downloads":2},{"id":"2666","slug":"cat-girl-101","title":"Cat girl 101","category":"Humans","engine":"5.3+","assetVersion":"Engine version: 5.3+","engineVersion":"5.3","tag":"Humans","accent":"blue","visual":"character","summary":"Enhance your project with this high-quality stylized cat girl character for Unreal Engine 5.3. Featuring 4K textures, IK rigging, and a unique cartoon aesthetic","platform":"Unreal Engine","indexPolicy":"index","publishedAt":"2026-02-07T14:45:41.000Z","updatedAt":"2026-04-19T15:57:59.000Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine version: 5.3+"],"featuredImage":{"alt":"Cat girl 101","src":"https://3dcghub.com/wp-content/uploads/2026/02/6f3d3954-fe7c-4c34-8f2b-97b8b6e42227.webp"},"hasDownloadLink":true,"downloads":0},{"id":"1002406","slug":"death-archer-girl-morgana","title":"Death Archer Girl Morgana","category":"Humans","engine":"4.24+,5.0+","assetVersion":"","engineVersion":"Engine Version: 4.24+,5.0+","tag":"Humans","accent":"blue","visual":"mech","summary":"Death Archer Girl Morgana is a modular, fully rigged UE5 character with 52 ARKit blendshapes, MatID color swaps, 4K textures and a bow for dark fantasy scenes.","platform":"Unreal Engine","indexPolicy":"index","publishedAt":"2026-11-10T12:02:23.586Z","updatedAt":"2026-11-10T12:02:23.586Z","sourceNotes":[],"fileContents":[],"compatibility":["Unreal Engine","Engine Version: 4.24+,5.0+"],"featuredImage":{"alt":"Death Archer Girl Morgana","src":"/wp-content/uploads/published/2026/11/ea8636dbb6df-2816da73-8314-4654-b908-7327f7cfd95e-bbd131ee7b.webp"},"hasDownloadLink":true,"downloads":0}]}
Humans
Gym Bundle: Boys and Girls
Gym Bundle: Boys and Girls packs low-poly, fully rigged male and female gym characters with Apple blendshapes, modular outfits, and easy color changes.
Category:Unreal Engine,HumansPlatform: Unreal EngineEngine Version: 5.5+Published: Nov 10, 2026
Humans
Resource overview
A fitness simulator needs a gym population that can fill a room without every character looking like a duplicate. Gym Bundle: Boys and Girls is a character package for that kind of scene. It brings male and female gym characters into a single project and offers dozens of options for making a fitness simulator. The set is low-poly, fully rigged, and equipped with Apple blendshapes, different outfits, easy color changes, and a completely modular, interchangeable structure.
Fitness Floors and Gym Scenes
Gym scenes rarely stop at one person. A fitness simulator may need a foreground character, a handful of supporting gym-goers, and a background crowd spread across the same space. The bundle’s low-poly construction keeps that kind of cast manageable. Low-poly models are easier to repeat across a scene than high-detail hero meshes, and the fully rigged setup means those repeats can still be posed and animated.
Apple blendshapes add another layer for close-up moments. A character can carry facial expression work without leaving the gym character set. Different outfits and easy color changes also help when the same body is used in more than one spot. A developer can vary the look of the cast without treating every gym-goer as a separate custom asset. The package then offers a set that supports both a single character in view and a busy gym floor with several people in frame.
Gym Boys and Gym Girls Share One Project
The package combines Gym Boys and Gym Girls, and all characters are contained in a single project. That arrangement is useful during scene assembly. A mixed cast can be built from one place, with male and female options available side by side. The bundle is not limited to a token pair; it is a collection with dozens of options for a fitness simulator.
Keeping the full cast in one project also makes it easier to compare silhouettes, outfits, and color variations before placing anyone in a scene. A gym floor can be dressed with several body types and outfit combinations from the same bundle. The package then offers a more coherent crowd than a set assembled from unrelated packs, because the male and female characters arrive together instead of being matched after the fact.
Low-Poly Rigging and Apple Blendshapes in Practice
Low-poly geometry and full rigging are the two main technical facts to plan around. The characters arrive fully rigged, so they are ready for animation rather than static display. A rigged character can be used for repeated gym motion, idle posing, or scene-specific animation without rebuilding the skeleton first. The low-poly build supports that use by keeping the mesh simple enough to repeat.
Apple blendshapes are included in the character setup. For a fitness simulator, facial shape keys can be used to add expression changes to characters that would otherwise stay neutral. The bundle targets version 5.5 and later. Female characters are compatible with the Roxy rigged female base character, which is useful for teams that already standardize on that base. Compatibility does not replace the bundle’s own cast, but it gives the female side a clear pipeline reference.
The low-poly and rigged combination is also practical when a scene needs more than one angle on the same character. A gym member seen from the front, side, and back can hold up without the mesh becoming the heaviest part of the scene. Apple blendshapes and full rigging sit on top of that base, so the technical setup covers motion and expression rather than only static form.
Outfit Swaps, Color Changes, and Modular Gym Characters
Different outfits are part of the package, and the set is completely modular and interchangeable. Those two points work together. Modular pieces can be recombined to create a wider range of gym looks, while the outfit variation supplies the visual change that a crowd scene needs. Interchangeable parts make it possible to treat the bundle as a small character kit rather than a fixed lineup.
Easy color changes extend that variety further. Color variation is often the quickest way to break up a group of characters that share the same mesh family. A row of gym characters can look less uniform when outfits and colors are adjusted. The modular structure also helps when a scene needs a different combination of clothing pieces without a new character model. A developer can keep one base cast in view while shifting the surface details that make each person read as an individual.
For a fitness simulator, that kind of variation matters over repeated visits to the same gym space. A character seen near the weights can reappear in a different outfit and color without becoming an obvious copy. The bundle does not force every male or female character into one fixed appearance; the modular and interchangeable design keeps the cast open to rearrangement.
Animation Blueprint and Script Tags for Gym Scenes
The bundle carries tags for Gym, Sport, Male, Female, Boy, Girl, Script, and Animationblueprint. For a project lead, those tags are a quick sort: the set belongs with sport and gym content, covers both male and female characters, and appears in script and animation blueprint contexts. The Animationblueprint tag is relevant for a simulator that drives character motion through animation blueprints. The Script tag places the bundle in the same search space as scripted gameplay assets.
These tags do not add features to the characters, but they do describe the workflow the bundle is meant to join. A team building a fitness simulator can use them to decide whether the set fits an existing animation and script pipeline. The male and female tags also make the bundle easier to find when a scene needs a mixed gym cast beyond one-gender lineup. Gym and Sport tags keep the package attached to its intended setting instead of being filed as a generic character set.
A Bundle for Crowded Gym Scenes
The best fit is a project that needs several gym characters in one place and wants to vary outfits, colors, and facial expression without building each person from scratch. Small teams working on a fitness simulator can use the bundle as a cast foundation. Developers who already work with the Roxy rigged female base have a clear compatibility note for the female side. The version 5.5+ target gives the package a defined project baseline.
Gym Bundle: Boys and Girls is not a single-character showcase. It is a low-poly, fully rigged, modular character collection with male and female gym-goers, Apple blendshapes, and outfit and color variation. That combination makes it most useful where a gym scene needs population, repetition, and quick visual differences rather than one detailed hero model.