Category: VFX

3DCGHUB
Fullscreen & Camera Effects
Karl

Beautify 3 – Advanced Post Processing

Beautify 3 – Advanced Post Processing applies a full-screen image effect that improves detail, color, and clarity in real time. It also brings 20 integrated effects, new antialiasing and cinematic options, and support for Builtin Pipeline and URP.

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3DCGHUB
Fullscreen & Camera Effects
Karl

Atmospheric Height Fog | Optimized Fog for Consoles, Mobile and VR

Atmospheric Height Fog adds a controllable fog layer that creates depth without leaning on a heavy volumetric setup. It supports transparent shaders, world-space UI, and multiple render pipelines, making it practical for scenes that need atmosphere to carry through the whole frame.

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3DCGHUB
Fullscreen & Camera Effects
Karl

Artistic Bundle

Artistic Bundle brings together a set of fullscreen and camera effects that can push a scene toward painterly, comic, neon, or cinematic treatment. It also includes image utilities such as sharpen and tonemapping, so the same package can handle both style and frame control.

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3DCGHUB
Fullscreen & Camera Effects
Karl

Analytical Volumetric Lighting [URP] – Performant Raytraced Volumetric Lights

Analytical Volumetric Lighting [URP] combines a post-processing render feature with a single Volumetric Light component for volumetric scenes that need high light counts. Its analytical approach avoids raymarching, keeping per-light calculations constant-time while preserving realistic light behavio

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3DCGHUB
Fullscreen & Camera Effects
Karl

Altos – Volumetric Clouds, Skybox, and Weather for Unity URP

Altos adds moving volumetric clouds, a dynamic skybox, atmospheric fog, and a day-night cycle to Unity URP projects. It also includes real-time lighting behavior, weather simulation, and Unity 6 updates for teams shaping skies inside production scenes.

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3DCGHUB
Shaders
Karl

Flat Kit: Toon Shading and Water

Flat Kit brings cel shading, stylized water, outlines, fog, pixelation, and terrain shading into a single Unity-focused setup. It also supports Built-in and URP workflows, with XR, mobile, WebGL, and console coverage stated for the package.

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3DCGHUB
Shaders
Karl

Enviro 3 – UBER Shader

Enviro 3 – UBER Shader is a PBR shader for Unity surfaces that need rain, puddles, snow, and wetness to change in step with weather. It works with Enviro 3 integration, fog, and volume lighting, while covering Built-in, HDRP, and URP pipelines.

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3DCGHUB
Shaders
Karl

Enviro 3 – Terrain Shader

Enviro 3 – Terrain Shader is a PBR terrain shader for Unity that focuses on weather-driven surface changes. It covers dynamic snow, puddles, wetness, blending control, and terrain hole support across supported render pipelines.

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3DCGHUB
DirectX 11
Karl

DirectX 11 Grass Shader

DirectX 11 Grass Shader adds GPU-generated grass blades to terrain and custom meshes, with CPU fallback for hardware that cannot use DirectX 11. It also includes grass painting tools, texture atlas creation, and interaction with characters, vehicles, and other game events.

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3DCGHUB
Shaders
Karl

Cyber Effects – Shield

Cyber Effects – Shield centers on a comb-shaped grid sphere whose cells animate through a vertex shader in Unity. It includes an interactive demo and exposes many animation parameters in the Inspector, making it a practical shield VFX reference.

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