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Category: Asset Library

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Spells

RPG VFX Bundle

RPG VFX Bundle gathers magic arrows, shields, spells, projectiles, lasers, and track markers for combat scenes in RPG and top-down projects. It also includes custom shaders, textures, and a script for changing effect colors in one click.

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Spells

Character Auras

Character Auras collects 15 looped aura prefabs for Unity, covering looks such as water, lightning, healing, gold, freeze, fire, darkness, blood, and acid. The effects are particle-based rather than mesh-based, with support for Built-in, URP, and HDRP workflows.

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Spells

Epic Toon VFX 2

Epic Toon VFX 2 brings together 10 toon effects with SFX, prefab-based setup, and support for BiRP, URP, and HDRP. The package also includes adjustable timing, scale, and color, with a note that the effects may be too heavy for mobile use.

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Spells

Living Particles

Living Particles gives Unity projects a flexible set of particle shaders for spells, ground effects, and reactive visuals. It stays close to Shuriken workflows while adding HDRP, URP, and Built-In support, plus audio-reactive updates and editable HDRP Shader Graphs.

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Spells

Magic Circle Fx Pack

Magic Circle Fx Pack brings stylized fantasy circles into 3D scenes with a large prefab set, seven color versions for each design, and editable artwork. It also includes pipeline notes for built-in, URP, and HDRP projects, making it easier to place in different Unity setups.

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Spells

Character Auras 3

Character Auras 3 is a Unity aura pack built from looped particle systems rather than mesh effects. It includes 12 game-ready prefabs for fire, ice, healing, poison, wind, and other aura styles.

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Particles

Sparkle FX

Sparkle FX is a Unity particle pack built around twinkling effects that can sit around a 3D mesh or travel along its surface. It also includes explosion and trail emitters, demo scenes, and a tutorial for mesh emitters, scaling, and recoloring.

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Particles

Portals package 2

Portals package 2 centers on portal visuals that can be placed quickly into a scene and used across 2D and 3D projects. It includes a demo scene, HDR Bloom particles and effects, and support for all platforms, including PC, consoles, mobiles, and VR.

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Particles

Master Stylized Projectile

Master Stylized Projectile brings together stylized shots, beams, arrows, bullets, and explosions for combat scenes that need clear motion and impact. The set also includes Shader Graph-based materials, textures, meshes, and a sample scene for previewing the particles.

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Particles

Lightning VFX (BiRP)

Lightning VFX (BiRP) is a Unity lightning prefab for scenes that need the strike itself to carry lighting, motion, and post-processing impact. It combines particle system setup, a hand-drawn lightning texture, custom shaders, animated lights, and Cinemachine-based shake into one configurable effect.

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