Author: Karl

Unreal Engine
Karl

Unreal Engine 5 C++: Advanced Action RPG

Create advanced RPG combat experience in Unreal Engine 5 through Gameplay Ability System(GAS) using C++ What you’ll learn Requirements Description Welcome to “Unreal Engine 5 C++: Advanced Action RPG”! The most comprehensive RPG course you’ll ever find online. In this course, we’ll employ industry-standard coding practices and data-oriented design to create AAA RPG combat experiences. You’ll

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Fire & Explosions
Karl

Ian’s Fire Pack

Ian’s Fire Pack is a collection of 29 fire prefabs ranging from candles to burning trees. All effects are drag and drop ready. Each effect comes with lighting and audio. Many of the effects include props such as embers and logs to facilitate seamless integration to your scene. This package

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Level Design
Karl

Decalery

It lets you imprint a decal of any shape on a mesh of any other shape. The resulting geometry is just a simple alpha-blended mesh, so decals can be easily rendered on any platform or render pipeline without additional overhead (apart from regular overdraw). Decalery includes two separate decal generation

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Industrial
Karl

ArchVizPRO Photostudio HDRP

ArchVizPRO Photostudio HDRP is an accurate reproduction of a professional photographic studio. The project uses modular assets and can be configured to suit your needs. All models are highly detailed and can be reused in any other project. This package supports only HDRP. Features:– HDRP– Modular assets– More than 100 prefabs– Fully

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GUI
Karl

ALINE

ALINE is a complete replacement for Unity’s built-in Debug.Draw and Gizmo drawing functionality and all your other drawing needs. It is faster, has more features and has better rendering quality. Tired of Unity’s limited and inconsistent APIs for drawing? Ever wanted to debug Burst or ECS jobs by drawing debug

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