Tools & Plugins

Tools & Plugins

Procedural Systems
Karl

Procedural Nature Generator

Easy and lightweight plugin for procedural nature generation within the editor, using your own landscapes and assets. PNG also provides modifiers and other settings that let you create exceptions on the landscape for certain assets generation. For example, you can use trees and grass assets, but configuring the plugin to

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Free Unreal Engine Resources
Karl

Landscaping

An easy way to import GIS data as single Landscape, World Partition or World Composition, generate Weightmaps, Spline Actors and more. Landscaping offers an easy way to import GIS data as single Landscape or World Composition (UE4) or World Partition (UE5) or Procedural/Static Mesh.  Import Digital Terrain Models (DTM) Supports

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Procedural Systems
Karl

Dungeon Architect

Dungeon Architect is a procedural level generator. Design the layout of your levels using powerful node based systems. Create key-locks, teleporters, cyclic paths and much more! Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Free Unreal Engine Resources
Karl

AlterMesh — Geometry Nodes in Unreal

Perform your knowledge of blender in Unreal Engine with AlterMesh, enjoy the malleability that GeometryNodes can offer. Through AlterMesh promote integration between Blender and Unreal Engine, preserving your Geometry Nodes parameters, and providing a fast and Non-Destructive Workflow. Save time in Unreal Engine and retain your editable files that you

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Free Unreal Engine Resources
Karl

Vector Flow Field 2D

A fully GPU-powered Vector flow fields visualization that can render a million particles at 60fps If you have any Vector field data, you can use this plug-in to draw the flow field, this plugin is a fully GPU-powered flow field visualization that can render a million particles at 60fps. Click

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Engine Tools
Karl

Line Of Sight. Dynamic mesh.

The component creates a field of view (Field of vision) and allows you to detect objects. It can also be used in postprocess for a pseudo lighting and fog of war effect. The only “Line Of Sight” plugin on the market with support for two arches, two types of geometric

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Free Unreal Engine Resources
Karl

Instance Damage System

A full fledged solution for interaction with Instanced Static Meshes in your open worlds with multiplayer support! Easy scripting in BP’s thanks to exposed functionalities. Built with UE5 World Partition system in mind. Instance Damage System lets you interact with instanced static meshes in an open world fashion!  Click here

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Free Unreal Engine Resources
Karl

Advanced Fade Objects PRO – Multicolor

This system uses only one component to make objects transparent between the character and the camera. Objects can be of any complexity and with any number of materials. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Game Mechanics
Karl

EnGore: Procedural Dismemberment

Procedurally dismember any bones of a skeletal mesh. No need to bake any extra meshes. Includes Blood / Gore FX that can be easily interchanged for any other FX. The system is Highly Customizable. It will work with any Character, Creature, Animal, or monster as long as they are a

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