Tools

Unity&Tools

GUI
Karl

UI Particle Image

Let’s sparkle the UI! Particle Image is a comprehensive solution for UI particle effects, offering advanced features such as Attractors, Masking, Trails, and Simplicity. Introducing UI Particle Image, an easy-to-use tool designed to help you create visually captivating particle effects for your game UI in just a few clicks! To

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Utilities
Karl

Texture Adjustments

Texture Adjustments is a texture editing and manipulation software, allowing users to crop, resize, adjust, pack, generate and modify textures inside editor and runtime using GPU accelerated methods. Texture Adjustments includes a big library of filters and adjustments that can be used individually or mixed together in any combination and any number, allowing creating unlimited texture

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Free Unity Resources
Karl

Road Constructor

A customizable road-builder for both runtime and editor use. Road Constructor is a tool that lets you construct roads in a style similar to those used in AAA simulation games. You can start building immediately within the editor or integrate a powerful solution into your next city-building project. The construction

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Game Toolkits
Karl

RayFire for Unity

RayFire is an advanced destruction plugin that allows you to infinitely fracture, demolish, slice 3D Objects – both at runtime or in the editor. RayFire also provides Advanced Dynamic Simulation Control over your objects and demolished fragments including activation, dynamic clustering and damage. It allows you to shoot, explode and apply complex

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Game Toolkits
Karl

Quest Machine

Full-featured quest system for designer-authored and procedurally-generated quests. No scripting required. Procedurally-generated quests: Create unlimited quests at runtime based on the actual state of the game world. Your players will always have something interesting to do! Hand-written quests: Create any type of quest you can imagine, using an easy node-based

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Visual Scripting
Karl

NodeCanvas

The Complete Visual Behaviour Authoring solution for Unity, empowering you to create advanced AI behaviours and logic, including three separate, fully featured, yet seamlessly interchangeable modules for you to choose and easily add in your game: ✔ Behaviour Trees. ✔ State Machines. ✔ Dialogue Trees. Click here to view the

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