Tools

Unity&Tools

Utilities
Karl

Figma Converter for Unity

An asset that automatically converts the layout from Figma to Unity Canvas. With this asset, you can transfer your layout from Figma to Unity in one click! ALL ASSETS FROM THE DEPENDENCIES TAB ARE OPTIONAL The asset requires the free “com.unity.nuget.newtonsoft-json” package to function. Information on how to install it can be found in the asset’s manual.

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Particles & Effects
Karl

Feel

Feel is the best and easiest way to improve your game feel and add juice to every aspect of your project. It’s an award-winning, battle tested solution that will help you make a difference. Packed with more than 150 feedbacks and 70 springs, it’ll let you easily trigger screenshakes, haptics, animate transforms, play

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Modeling
Karl

Dynamic Mesh Cutter

Dynamic Mesh Cutter is a high performance runtime mesh cutting algorithm, splitting meshes by plane intersection into multiple disjoint meshes. Highlights:– Using multithreading to asynchronously cut meshes without blocking the main thread.– Separating meshes into multiple disjoint meshes , not just a “left” and “right” side.– Cutting skinned mesh renderers including animated meshes while respecting boneweights.– Optional settings

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Utilities
Karl

COZY: Stylized Weather 3

Step away from boring realism and embrace a beautifully hand-crafted stylized weather system. COZY: Weather focuses on creating a fully customizable experience that manages all of your weather needs. Distant Lands presents: COZY: Stylized Weather Create stunning weather patterns for your game worlds! From time-of-day to annual seasons, from puffy

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Utilities
Karl

Component Names

Component Names integrates seamlessly with the Inspector and makes it possible to rename components. Ever had trouble distinguishing multiple colliders on the same GameObject from each other? Ever wished you could rename that generic “Event Trigger” component to something a little more descriptive like “On Click Open Settings“? What if

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