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Tag: VFX

3DCGHUB
Engine Tools
Karl

VibeUE

VibeUE transforms Unreal Engine development by integrating an AI-powered chat client directly into the editor. This tool streamlines the creation of Blueprints, UMG widgets, and Niagara particle systems through natural conversation.

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3DCGHUB
Engine Tools
Karl

UIWS – Unified Interactive Water System

Enhance your Unreal Engine 4 projects with UIWS – Unified Interactive Water System. This powerful plugin offers real-time fluid interaction, caustic reflections, and easy setup for beautiful, dynamic water bodies.

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3DCGHUB
Engine Tools
Karl

Sky Creator

Sky Creator is a comprehensive tool for Unreal Engine that enables developers to manage dynamic weather, time of day, and realistic volumetric clouds through a robust preset system.

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3DCGHUB
Engine Tools
Karl

SHADERSOURCE – Waterfall Tool 2

The SHADERSOURCE – Waterfall Tool 2 introduces a specialized Editor Mode for generating realistic waterfalls through dynamic meshes and spline paths. This tool offers both Simple and Advanced modes to provide full control over fluid paths and VFX generation.

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3DCGHUB
Engine Tools
Karl

Screen Space Fog Scattering

Enhance your scene’s atmosphere with Screen Space Fog Scattering. This lightweight shader adds realistic light scattering to Exponential Height Fog for a more natural look.

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3DCGHUB
Engine Tools
Karl

Runtime Vertex Paint & Detection Plugin

Enhance your project with the Runtime Vertex Paint & Detection Plugin, a powerful tool for modifying vertex colors on static, skeletal, and dynamic meshes during runtime. It supports multi-threading and advanced detection for immersive gameplay mechanics.

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3DCGHUB
Engine Tools
Karl

Prismatiscape Interaction Plugin

The Prismatiscape Interaction Plugin provides a robust global shader interaction system for Unreal Engine 5.3+. It utilizes NiagaraGrid2D and Runtime Virtual Textures to create performant wind, water, and foliage simulations.

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3DCGHUB
Engine Tools
Karl

Mission & Objectives

Streamline your game’s narrative and gameplay loops with the Mission & Objectives plugin, a robust tool for designing quests, rewards, and multiplayer-ready events.

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3DCGHUB
Engine Tools
Karl

MeshBlend – Next generation mesh blending without RVT

MeshBlend provides a powerful alternative to RVT for blending meshes and landscapes in Unreal Engine. This battle-tested tool supports Nanite, skeletal meshes, and high-performance workflows for indie and AAA projects alike.

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3DCGHUB
Engine Tools
Karl

Hand Tracking Plugin

The Hand Tracking Plugin provides a comprehensive suite of tools for Meta Quest developers, including advanced grabbing mechanics, gesture recognition, and customizable locomotion systems.

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