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Tag: Tools

3DCGHUB
Network & Multiplayer
Karl

Universal MP Indicator

The Universal MP Indicator is a high-performance C++ plugin designed for tracking targets in 2D screen space. It offers versatile on-screen and off-screen modes with deep customization for any game project.

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3DCGHUB
Network & Multiplayer
Karl

Quest Editor Plugin

Enhance your game development workflow with the Quest Editor Plugin. This modular system allows for customizable quests and dialogue with full multiplayer support for various project types.

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3DCGHUB
Network & Multiplayer
Karl

MySQL and MariaDB Integration

The MySQL and MariaDB Integration plugin bridges the gap between game development and database management. It enables creators to build dynamic, data-driven applications within Unreal Engine.

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3DCGHUB
Gameplay Features
Karl

Tile Based Minimap

The Tile Based Minimap system provides a robust solution for creating tiled in-game maps using pre-rendered level images. It features GPS-style routing, multi-grid support, and full Blueprint extensibility.

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3DCGHUB
Gameplay Features
Karl

Path Follow

Path Follow provides developers with complete control over actor movement along spline paths in Unreal Engine 4. This versatile tool supports event triggers, runtime speed adjustments, and seamless VR and mobile integration.

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3DCGHUB
Gameplay Features
Karl

Map System – WorldMap & Minimap

Enhance your project with a fully customizable Map System – WorldMap & Minimap. This tool offers essential navigation features like pathfinding, indoor navigation, and fog of war for any game genre.

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3DCGHUB
Gameplay Features
Karl

Instance Damage System

The Instance Damage System provides a powerful solution for managing and destroying instanced static meshes in large environments. It features advanced networking, object pooling, and seamless World Partition support.

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3DCGHUB
Gameplay Features
Karl

Flex Pool – Actor Pooling System

Flex Pool is a robust actor pooling system designed to enhance game performance by reusing actors during runtime. It reduces CPU overhead and memory allocations for smoother, more scalable gameplay.

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3DCGHUB
Gameplay Features
Karl

Flex Partition – Optimization System

Flex Partition – Optimization System offers a sophisticated way to manage runtime and procedural actors using spatial hash grids. It prevents frame spikes through rate-limited streaming while maintaining actor states during activation cycles.

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