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Tag: Plugins

3DCGHUB
Engine Tools
Karl

Runtime Files Downloader

The Runtime Files Downloader enables fast and reliable HTTP/HTTPS file downloads directly in your game. It supports files larger than 2GB and offers flexible storage or memory-based loading options.

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3DCGHUB
Engine Tools
Karl

Runtime Archiver (Zip, Oodle, Tar, LZ4, GZip)

Streamline your Unreal Engine project with Runtime Archiver, a powerful tool for managing archives during runtime. Support for ZIP, Oodle, and more ensures efficient data handling for games and applications.

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3DCGHUB
Engine Tools
Karl

Roadmap Navigation

Roadmap Navigation is a specialized multi-threaded tool built for pathfinding in expansive environments. It operates on a custom grid system independent of standard engine navigation.

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3DCGHUB
Engine Tools
Karl

RealTime Import/Export Plugin

Enhance your project with the RealTime Import/Export Plugin, a tool designed to handle assets during runtime. It supports various formats including FBX, OBJ, and WAV without requiring the Unreal Editor.

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3DCGHUB
Engine Tools
Karl

rdTexTools (rd Tools Pro)

rdTexTools (rd Tools Pro) is a powerful C++ plugin for Unreal Engine that simplifies texture analysis and optimization through a streamlined, integrated interface.

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3DCGHUB
Engine Tools
Karl

rdSplineTools (rd Tools Pro)

rdSplineTools (rd Tools Pro) enhances the Unreal Engine editor by streamlining spline creation and management. This plugin offers advanced snapping, subdivision, and conversion tools for professional game development.

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3DCGHUB
Engine Tools
Karl

rdLODtools (rd Tools Pro)

rdLODtools (rd Tools Pro) is a powerful Unreal Engine plugin that simplifies the creation of Billboard, Planar, Cubic, and Impostor LODs directly within the Static Mesh Editor.

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3DCGHUB
Engine Tools
Karl

Radar Chart Widget

Enhance your game’s user interface with the Radar Chart Widget, a tool designed for clear data comparison. This interactive asset supports mouse input and fits various genres from RPGs to simulations.

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3DCGHUB
Engine Tools
Karl

R-Tune Vehicle Physics 2.0 – Vehicle System for Games & Animation

Discover R-Tune Vehicle Physics 2.0, a powerful and flexible vehicle system built from scratch in C++ for Unreal Engine 5. This system simplifies vehicle creation using static meshes and offers frame-rate independent physics for professional game development.

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3DCGHUB
Engine Tools
Karl

Quick Merge Skeletal Mesh

Streamline your Unreal Engine 5 workflow by combining multiple skeletal meshes into a single asset. This tool ensures efficient asset management while maintaining skeleton consistency across your project.

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