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Sprite Shaders Ultimate

Sprite Shaders Ultimate<div class="post-tags single-post-tags"><span class="update-tag">Update: 6.17</span><span class="custom-tag">Original Unity version: 2019.4.20</span><span class="asset-version-tag">Asset Version: 6.10,6.17</span></div>
Categories Free Unity Resources

Sprite Shaders Ultimate

front page Sprite Shaders Ultimate

Sprite Shaders Ultimate is a collection of 65 combinable shaders.

✅ Pixel Art Support 

Version 6 adds a new feature, which snaps shader effects to the sprite’s pixels.

This prevents smooth shader effects from diminishing the crisp pixel art style.

Another option is the Smooth Pixel Art effect, which allows Bilinear filter mode on pixel art.

Usually you have to use the Point filter mode, which can cause artifacts when the camera zooms or the sprite moves without the position being snapped or a pixel perfect camera.

Important: Enabling both of the pixel-art options mentioned above on the same material causes visual artifacts, due to the effect-snapping being disrupted by the bilinear filter.

⭐ Customizable Shader Time 

Sprite Shaders Ultimate offers various time related material settings for animated effects.

Unscaled Time: Useful for GUI when the game is paused or slowed.

Time Speed: Changes the speed of all animations of the material.

Time FPS: Limits the animation to specific frames per second.

Custom Time: Allows you to input a custom time value.

Time Frequency: Makes time go back and forth using a sine function.

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