RLD is a scripting system that enabled you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.
⚠ Note: ⚠
– Render Graph not supported!
– the scene gizmo is not available when using URP;
What is RLD?
RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.
Key Features:
- • Unity Style Camera;
- • Object Selection;
- • Object Selection Restrictions;
- • Extrude Gizmo;
- • Object-to-Object Snapping;
- • Surface Snapping (snap & rotate/scale/offset with mouse);
- • Selection Grid Snap;
- • Selection Rotation (X/Y/Z) (Via Keyboard with configurable steps);
- • Duplicate Selected;
- • Duplicate Layer Mask;
- • Runtime Prefab Picker;
- • Move Gizmo;
- • Rotation Gizmo;
- • Scale Gizmo;
- • Box Scale Gizmo;
- • Universal Gizmo (move/rotate/scale);
- • Snapping for Gizmos;
- • Vertex Snapping (Move Gizmo & Universal Gizmo);
- • Gizmo Transform Pivots;
- • Gizmo Transform Spaces;
- • Gizmo Transformable Layers;
- • Scene Gizmo;
- • Gizmo Look & Feel Customization;
- • Scene Grid;
- • Hotkey Customization;
- • Scene Icons (Lights and Particle Systems);
- • Undo/Redo;
- • Object Groups;
- • Object Selection Events (API);
- • Gizmo Events (API);
- • Gizmo Hover Info (API);
- • Gizmo Drag Info (API);
- • Multiple Viewport Support (API);
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