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POLYGON – Street Racer

Categories Streets & Construction

POLYGON – Street Racer

Vehicles, characters, props, weapons, and environment pieces form the core of POLYGON – Street Racer, a low poly asset pack aimed at building a street racer themed polygonal style game. It includes over 1000 detailed prefabs and places much of its visual identity in a dock yard setting, where underground racers gather among containers, cranes, piers, and industrial structures.

The pack reaches beyond racing alone. Alongside the customizable cars and vehicle parts, it also includes ships, container yard elements, and a large assembled shipping dock demo scene. That makes it useful not just for race-focused sequences, but also for projects that need a stylized port, industrial waterfront, or repair-yard backdrop.

POLYGON – Street Racer vehicles and customization

The vehicle side is one of the clearest production anchors in the pack. There are 15 vehicles listed: Exotic, Hatch, Motorbike, Muscle, Sedan, Sports, Truck, Ute, Barge, Boat 01, two Container Cranes, Tender Boat, and Tugboat. On top of that, the pack includes 33 vehicle presets, giving teams a starting point before they begin modifying parts.

Customization is a major part of how these vehicles fit into a workflow. The vehicles are fully customizable, with openable doors, bonnets, and boots. That matters for projects that want more than static background cars, whether the goal is a street racing garage, a dockside repair scene, or race meet cinematics where players can see under the hood or interact with the bodywork.

The attachment count is substantial. There are 423 vehicle attachments, covering body and performance styling as well as interior and accessory dressing. The list includes bumpers, bonnets, side skirts, spoilers, wheels, tyres, engines, roll cages, seats, steering wheels, gear sticks, handbrakes, gauges, head units, speakers, amps, turbos, superchargers, lights and light bars, nitrous bottles, nudge bars, antennas, badges, bonnet clips, exhausts, number plates, pedals, roof scoops, and wheelie bars. Premade vehicle skins or liveries and pearlescent paint materials further push the pack toward rapid variation, which is useful when a project needs a whole line-up of racers without every car feeling duplicated.

Characters, attachments, and the street racing cast

The character set supports the social side of the theme rather than treating the world as vehicle-only. There are 15 characters: 70s Male, Asian Male, Boy Race Male, Cool Chick Female, Fisherman Male, High Vis Female, Hip Hop Female, Hoodie Male, Jacket Male, Mechanic Female, Mechanic Male, Miniskirt Female, Racer Female, Racer Fan Female, and three Race Suit variants.

Those names point to a mix of racers, mechanics, workers, bystanders, and dockside figures. In practical terms, that gives the pack enough range to populate a meet-up area, garage frontage, warehouse corner, pier, or industrial lot with more than one type of role. A race scene can have fans and drivers, while a dockyard scene can add workers, mechanics, and utility staff without leaving the same visual style.

Character attachments add another layer of variation. The pack includes 38 attachments: three beanies, five beards, three earrings, seven glasses options, 12 hair options, four hats, and three helmets. Even with a relatively compact base cast, those additions help expand the number of possible looks for crowd scenes, pit-area characters, or recurring NPC variants.

Shipping dock demo scene, props, and environment pieces

Street racing gives the pack its theme, but the dockyard setting gives it much of its production value. A huge shipping dock demo scene is included, assembled from the same broader asset set. It can serve as a ready-made environment or as a reference point for building custom levels with a similar layout and tone.

The prop count is large enough to support dense scene dressing. There are 348 props, including air tools, road barriers and railings in plastic, concrete, steel, and tyre-based forms, signs, car parts, cardboard boxes, car jacks and lifts, chairs, shipping containers, crates, fences, gantries, gas cans, hub caps, street lights, logs and log piles, neon lights, oil cans, pallets, ramps, shelves, tool cabinets, racks, and tables or benches. That mix supports both race-night atmosphere and industrial utility. A garage bay can be filled with tools and parts, while a container yard can lean on fences, lights, pallets, and stacked cargo.

The environment set includes 76 pieces such as dirt piles, ground tiles for roads and pavements, tyre marks, drydock walls and gates, port edges, sea walls, silos, and a boat ramp. These are the pieces that let the vehicles and props sit in a coherent place instead of feeling dropped onto an empty map. Roads and pavements cover the racing surfaces and pedestrian zones, while the port edges and sea walls anchor the waterfront identity.

Buildings are kept concise but targeted: Giant Crane, Repair Shop Large, Repair Shop Medium, Shelter 01, Shelter 02, Single Garage, and Warehouse. Those seven structures map directly to the kind of scenes the pack is already steering toward. The repair shops and garage suit tuning and maintenance spaces, the warehouse and shelters support meet points or storage zones, and the giant crane reinforces the industrial dock setting.

Where POLYGON – Street Racer fits in production

This pack fits best when a project needs a unified stylized world with both hero assets and supporting scenery. The vehicle system can cover the central attractions of a street racer game, while the attachments and liveries help create multiple visual identities from the same base set. At the same time, the props, port structures, and water-adjacent environment pieces make it possible to construct the spaces around those vehicles instead of sourcing a second environment pack for context.

That balance is especially useful in workflows where the goal is to block out and dress a complete themed level quickly. A team can start with the shipping dock demo scene, then swap in different vehicles, presets, attachments, and character combinations to shape a race meet, garage compound, industrial waterfront hub, or container yard set piece. Because the pack includes racers, mechanics, workers, boats, cranes, containers, and repair spaces in one visual style, it is already set up to handle both the racing action and the dockyard world around it.

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POLYGON – Street Racer Prev Post Apocalyptic Melee Weapons VOL.2 (Post Apocalyptic Melee Weapons Weapon Old)

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