Pivot Tool is an editor plugin that allows you to modify actors pivot easily, and bake changes to static meshes inside Unreal Editor.
Pivot Tool is a pivot editor for Unreal Engine.
With Pivot Tool you can easily modify actors pivot either manually or automatically by applying one of 27 pivot presets. You can bake the pivot changes into static mesh right inside Unreal Editor, there is no need to open 3D modeling software for pivot position tweaking.
Videos:
Pivot Tool 1.0 – Bake actor pivot offset to static mesh
Pivot Tool 1.0.2 – Freeze Rotation
Supprot:
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Included Versions: 4.26-5.3