Category: Gameplay Features

Free Unreal Engine Resources
Karl

Map System – WorldMap & Minimap

Building a robust, feature-rich map system is a huge technical hurdle that can consume weeks or even months of development time. What if you could add a fully featured, AAA-quality navigation system to your game in minutes? Introducing the Map System, your all-in-one solution for Unreal Engine. Designed with the scale

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Gameplay Features
Karl

Fire Chat PRO – groups, pm and world chat with adjustable talk distance.

🔥Fire Chat PRO: Maximum Chat Capabilities with Minimal Effort! Enhance communication in your project with Fire Chat PRO — a powerful and intuitive solution for chat organization. Key Features: Advantages: Flexibility and Scalability: Suitable for projects of any size — from indie games to large multiplayer applications. Key implemented features:

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Gameplay Features
Karl

Component Timeline

100% of Blueprint Actor Timeline Features, Easy to Use! The Component Timeline plugin provides all the functionality of the Timeline node from the actor blueprint with the added convenience of placing timeline nodes directly in component blueprints. It’s easy to set up and use. With features such as editing of

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Gameplay Features
Karl

Weapon Ballistics System Pro

With the Weapon Shooting System Pro, you can quickly set up highly optimized shooting mechanics with multiple layers of polish in just minutes. Built-in C++ for fast performance, it’s designed for seamless integration with Blueprints. This system keeps your code clean by condensing complex, polished shooting mechanics into a set

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Gameplay Features
Karl

Ultimate Gameplay Camera

This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are smooth and non-intrusive, always prioritizing the player’s input. The system uses blueprints and C++ but no knowledge of C++ is required! 💪 Strengths ✨Features Click the button below to

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Free Unreal Engine Resources
Karl

Customizable Interaction Plugin

Customizable Interaction Plugin introduces an easily implementable interaction plugin, encompassing numerous customization choices. These include various interaction modes, distinct detection modes, a customizable widget, and much more. Written entirely in C++, Customizable Interaction Plugin was developed to achieve maximum optimization while retaining advanced customization options. Click here to view the

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Gameplay Features
Karl

Auto Mesh Outline

This plug-in automatically sets the outline mesh via the component tag. You can automatically add different types of outline via the component tag. Useful for multi-part character mesh outline. When mesh parts change at runtime, you can automatically apply the outline to the mesh  by calling “update outline” function. You

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Free Unreal Engine Resources
Karl

Instance Damage System

A full fledged solution for interaction with Instanced Static Meshes in your open worlds with multiplayer support! Easy scripting in BP’s thanks to exposed functionalities. Built with UE5 World Partition system in mind. Instance Damage System lets you interact with instanced static meshes in an open world fashion!  Click here

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