Category: Engine Tools

Engine Tools
Karl

3D Gaussians Plugin

Import and render training results of 3D Gaussian Splatting 3D Gaussian Splatting is a technique for reconstructing scenes from multiple photos, whose accuracy is equivalent or better than NeRF, and whose rendering load is lower than NeRF. This plugin is a importer and a renderer of the training results of

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Engine Tools
Karl

Blend File Importer

A simple plugin that adds support for importing Blender source files directly into the content browser Allows the editor to import Blender source files as assets. Simply import your .blend files into the content browser, just like you would a normal FBX. Through the right-click context menu you can directly

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Engine Tools
Karl

Simple Instanced Spline Mesh

Spline-based instanced mesh creation with ground alignment and randomization. The plugin provides a simple, lightweight, and robust tool for building Hierarchical Instanced of Static Meshes using splines. It was built with level design in mind, to make designers’ life easier, and iterations faster. It offers a variety of tools related

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Engine Tools
Karl

UIPF – Unified Interactive Physical Foliage

UIPF delivers beautiful and efficient interactive foliage to any game.  UIPF delivers beautiful and efficient interactive foliage to any game – from massive fields of swaying grass, to interactive hanging vines, bendy plants, and even trees. Designed from the ground up to work with the UE4 foliage tools UIPF is

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Engine Tools
Karl

Clouds Lighting System 

Volumetric clouds dynamic illumination system The plugin adds realistic light sources for 2D clouds or volumetric clouds. It is also usable for particle systems, where large and cheap light sources are needed (smoke/fog/etc.) Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Engine Tools
Karl

Multi window 

Multi-window plug-in supports multiple windows with different views to be displayed simultaneously. It supports blueprint nodes and is very easy to use. Multi-window plug-in supports multiple windows with different views to be displayed simultaneously. Open the Content Browser window, in the upper right corner of the Content Browser, click the

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Engine Tools
Karl

Pak Creator Plugin

Plugin for creating pak files out of content plugins in the editor. Pak Creator is a plugin that can be used in the Unreal Editor for creating .pak files. The plugin creates an independent .pak file out of content plugins. This is useful if you would like to distribute content

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Engine Tools
Karl

Material Assignment Tool

The Material Assignment tool makes tracking static mesh assets with standard slots easy and allows you to bulk assign materials to them all at once. Features Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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