unity&Shaders

OmniShade PBR – Physically Based Uber Shader

Uber PBR shader, with everything the Standard Lit shader has and more with stylized lighting, blended layers, texture painting support, and blazing performance. OmniShade PBR is a physically-based uber shader, able to achieve realistic lighting in a way that non-PBR shaders cannot. It is a highly extended version of the Unity Standard Lit shader, carrying over

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MK Glow – Bloom & Lens & Glare

MK Glow simulates bright surface light scattering, creating an uniquely stylized glow with customizable bloom, lens surface, flare, and glare effects. Perfect for adding distinctive visual flair. Description MK Glow is a high-performance, feature-rich post-processing effect designed to simulate the bright surface scattering of light. Tailored for artists, it offers an intuitive, adaptive workflow that makes it easy to

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Planets Earth, Mars and the Moon

This package provides these realistic looking planets: Earth, Mars, and the Moon.Doesn’t work with Universal Render Pipeline in Unity 2019Features:– Ready-to-use prefabs that can be dynamically instantiated.– Highly customizable shaders with normals, night lights, specular, and inner atmosheric scattering effect.– Separated clouds and clouds shadows.– Outer atmosphere shader with scattering effect.– High polygon sphere (about

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URP Glass Shaders

You can make realistic rendering of glass, using these materials. These advanced shaders give you high flexibility to customize and create unique looks. Perfect for your games and architectural projects. The package contains advanced glass materials for Unity. Click here to view the full details of the resource.:URL Click the button below to download.  Original

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