Category: VFX

Fullscreen & Camera Effects
Karl

Altos – Volumetric Clouds, Skybox, and Weather for Unity URP

Dynamic Skybox. Volumetric clouds. Day night cycle. Atmosphere and Atmospheric Fog. ✨ ✅Updated to Unity 6! ✅Make your game look great ✅Atmospheric Fog and Real-Time Lighting ✅Fly Through the Clouds ✅Day Night Cycle Sun and Moon ✅Immersive Environments ✅Animated Cloud System ✅Weather Simulation ✅Great for low poly, stylized, and realistic projects

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Fullscreen & Camera Effects
Karl

Analytical Volumetric Lighting [URP] – Performant Raytraced Volumetric Lights

Analytical Volumetric Lighting is a powerful and extremely performant volumetric lighting solution based on the analytical approach with no raymarching involved. Analytical Volumetric Lighting is a post-processing render feature intended to replicate the behavior of the volumetric lighting focusing on high performance and high real-time light count. This is achieved thanks to the analytical

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Fullscreen & Camera Effects
Karl

MK Glow – Bloom & Lens & Glare

MK Glow simulates bright surface light scattering, creating an uniquely stylized glow with customizable bloom, lens surface, flare, and glare effects. Perfect for adding distinctive visual flair. Description MK Glow is a high-performance, feature-rich post-processing effect designed to simulate the bright surface scattering of light. Tailored for artists, it offers an intuitive, adaptive workflow

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Particles
Karl

UNI VFX: Ultimate pack for Visual Effect Graph

Huge and highly diverse set of advanced VFX to supercharge your game. Includes advanced shaders made in Shader Graph. ❓ What are (VFX) Events? Think of the Barrier effect, for example. It has these events/effects: create, loop, hit, end and stop. In this case, you start with the ‘create‘ event, which then automatically continues with the

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Particles
Karl

Sword slashes PRO

Description The pack contains 22 unique slash effects + 11 combo skills. These are not trails for the sword. These are separate effects! All effects perfectly work on all platforms and use optimized custom shaders. You can easily resize slashes using standard size values. The length of the slash varies in

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