
Character Auras 3
Character Auras 3 is a Unity aura pack built from looped particle systems rather than mesh effects. It includes 12 game-ready prefabs for fire, ice, healing, poison, wind, and other aura styles.

Character Auras 3 is a Unity aura pack built from looped particle systems rather than mesh effects. It includes 12 game-ready prefabs for fire, ice, healing, poison, wind, and other aura styles.

Sparkle FX is a Unity particle pack built around twinkling effects that can sit around a 3D mesh or travel along its surface. It also includes explosion and trail emitters, demo scenes, and a tutorial for mesh emitters, scaling, and recoloring.

Portals package 2 centers on portal visuals that can be placed quickly into a scene and used across 2D and 3D projects. It includes a demo scene, HDR Bloom particles and effects, and support for all platforms, including PC, consoles, mobiles, and VR.

Master Stylized Projectile brings together stylized shots, beams, arrows, bullets, and explosions for combat scenes that need clear motion and impact. The set also includes Shader Graph-based materials, textures, meshes, and a sample scene for previewing the particles.

Lightning VFX (BiRP) is a Unity lightning prefab for scenes that need the strike itself to carry lighting, motion, and post-processing impact. It combines particle system setup, a hand-drawn lightning texture, custom shaders, animated lights, and Cinemachine-based shake into one configurable effect.

Ian’s Fire Pack brings together 29 fire prefabs that move from small candle light to larger scene damage like burning trees and building fires. It also includes lighting, audio, props, decals, textures, shaders, and models so the fire effects can sit directly inside a Unity scene.

KTK Fireworks Effects Volume1 focuses on fireworks motion for Unity scenes, with sample effects data aimed at mobile devices. The package separates FireWorks, loop, and OneShot entries, then expands the set with sound updates and more fireworks in later versions.

HQ Realistic Explosions focuses on quick prefab-based use in Unity, with 26 explosion effects and 4 custom shaders included. The pack mixes fully 3D explosions with single-sprite effects and supports built-in render by default, plus URP and HDRP workflows through the included Shader Graph setup.

Fire & Smoke – Dynamic Nature gathers smoke, fire, and explosion prefabs with shader setups that respond to wind speed, direction, shiver, and gust. It also includes HD RP, URP, and Built-in support across a wide range of Unity versions.

Epic Toon FX centers on cartoon particle work that can move from combat hits to magic bursts, weather, and interactive reward effects. The library is organized into combat, environment, and interactive groups, with Shuriken-based prefabs that can be recolored, scaled, and adjusted.