Login / Register

Category: Asset Library

3DCGHUB
Particles & Effects

Portal Effect: HDRP

Portal Effect: HDRP focuses on portals players can see and walk through, with the sense that space itself has been warped. It includes open, idle, and close VFX states, seamless camera transition, and rigidbody velocity preservation for HDRP projects.

Read More »
3DCGHUB
Particles & Effects

MudBun: Volumetric VFX & Modeling

MudBun focuses on localized volumetric effects that need real-time mesh generation, surface distortion, and flexible shaping. It also reaches into volumetric modeling, with meshing modes, auto-rigging, and export options that fit into Unity workflows.

Read More »
3DCGHUB
Particles & Effects

Magic Mirror Pro – Recursive Edition

Magic Mirror Pro – Recursive Edition brings recursive reflections into Unity with support for mirror surfaces, a fix for recursive water reflections, and shadow rendering across recursion layers. It also includes tuning options for performance and layer control, along with clear limits for VR and re

Read More »
3DCGHUB
Particles & Effects

LUMINA GI HDRP: Real-Time Voxel Global Illumination

LUMINA GI HDRP brings voxel-based real-time global illumination into HDRP with a setup path that stays focused on scene lighting rather than screen-space tricks. It uses sun and mesh-shaped light sources, stays locally stable in motion, and comes with clear limits on Unity versions, render modes, an

Read More »
3DCGHUB
Particles & Effects

KWS Water System (HDRP Rendering)

KWS Water System (HDRP Rendering) is a module-based water component for PC and console projects. It covers large water surfaces, rivers, pools, underwater scenes, and shoreline interaction with HDRP-specific rendering.

Read More »
3DCGHUB
Particles & Effects

Ivy Studio – Procedural vine generation

Ivy Studio generates ivy and climbing plants from scene colliders, letting vegetation grow, spread, and adapt in editor or at runtime. It also includes deterministic regrowth, runtime optimization, and controls for performance-focused scenes.

Read More »
3DCGHUB
Particles & Effects

Impact CFX – Collision Effects System

Impact CFX ties collision events to audio, particles, and decals in Unity scenes where surfaces, materials, and physics motion all matter. It also extends into footsteps and weapon impacts, while keeping performance in view with Jobs and Burst.

Read More »
3DCGHUB
Particles & Effects

Feel

Feel gathers a large set of feedbacks and springs for moments that need motion, response, and extra punch. It reaches across camera work, UI, text, shaders, sounds, physics, and haptics through a single workflow.

Read More »
3DCGHUB
Particles & Effects

GLAMOR Advanced Image Effects

GLAMOR brings layer-selective screen-space effects into URP and combines them with a large library of advanced image-enhancing effects. It is set up for LTS-focused Unity workflows, with clear boundaries around supported versions and platforms.

Read More »
3DCGHUB
Particles & Effects

Expanse – Volumetric Skies, Clouds, and Atmospheres in HDRP

Expanse is a volumetric sky tool for HDRP that helps shape skies, clouds, and fog banks directly in the editor. It combines physically based rendering, realtime adjustment, and animated weather controls for scenes that need changing atmospheres.

Read More »