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Anime Shading Plus

Anime Shading Plus<div class="post-tags single-post-tags"><span class="custom-tag">Original Unity version: 2022.3.62</span><span class="asset-version-tag"> Asset Version: 1.3</span></div>
Categories Shaders

Anime Shading Plus

front page Anime Shading Plus

Overview

Anime Shading Plus is a specialized plugin designed for rendering anime-style characters in Unity. It offers a range of shaders and custom passes to achieve high-quality anime-like visual effects.

Render Pipeline Compatibility

This plugin is compatible with Unity’s Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). It is not compatible with earlier versions of these pipelines.

Unity Version Compatibility

Anime Shading Plus is compatible with Unity versions 2022 LTS, 2022.3.62f3, and 6.2. It may not work with earlier versions.

Description

Anime Shading Plus provides a comprehensive set of features to achieve high-quality anime style toon shading. It includes a dedicated shader for JRPG-like anime-style characters, shadow maps for cel-shaded characters, customizable outlines, post-processing effects, and more.

Key Features

  • Shader dedicated to rendering JRPG-like, anime-style characters
  • ShadowMap specially drawn for cel-shaded characters
  • Customizable screen space outline and Mesh-based outline for characters
  • Post-processing effects for anime-style characters (e.g., Tonemapping)
  • Handle the lighting effect properly from additional light sources and ambient lighting (indirect light sources) for cel-shaded characters
  • Option to mix standard PBR lighting and toon shading
  • Additional tools to improve workflow such as face shadow map baking tool and smoothed normal baking tool for mesh-based outline

Target Users

This plugin is ideal for developers who need to render anime characters in Unity. It is recommended for studios/teams working on 3D character projects with a target style of Japanese cartoon rendering and for developers who want to learn how to write Custom Shaders/Passes in Unity’s URP pipeline.


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Related Articles:

RealToon (Pro Anime/Toon Shader)

Quibli: Anime Shaders and Tools



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