It is possible to import sound files (WAV, OGG) and image files (PNG,JPG,BMP) with this plugin. It is also possible to import meshes (OBJ, FBX, STL)*2. The import works in realtime and without the editor. So in a running game. Textures and sounds are cached in RAM. Export functions have also been added via updates. In the latest version it is possible to export TextureRenderTarget2d to bytes (BMP,PNG,JPEG) and procedural meshes in OBJ files. This plugin does not use a third party library. This means that there are no problems with installations or licenses. Android and IOS support since version 2.0.
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Engine Version: 4.25-5.4
Asset Version: 3.4-3.50