Game Systems

Game Systems

Gameplay Features
Karl

Hierarchical Scatter Tool

The Hierarchical Scatter Blueprint allows you to scatter static meshes randomly within a specified area, in seconds. The tool respects any kind of level actors’ collision (such as Static Mesh Actor or Landscape) and distributes your meshes in a hierarchical way, while also being completely random to achieve realistic results.

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Procedural Systems
Karl

Cinematic Car Rig

A blueprint for animating cars on spline paths directly in the sequencer with functionalities required in cinematic renderings Why You Need This Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Gameplay Features
Karl

Smart Cable Connector

The perfect system for connecting power poles with cables in seconds! Beginner friendly, easy, drag’n drop, automatic cables. Welcome to the Smart Cable Connector ! Enjoy this easy and beginner friendly drag’n drop Cable Connector Blueprint. It will create and connect the cables between your power poles or telephone posts

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Gameplay Features
Karl

Path Tracer Toolkit

Spline toolkit for drawing paths and borders in editor or at runtime, with lots of settings With the help of this toolkit you can manually create paths and borders with splines in the editor or generate them at runtime using point arrays, and customize the visuals according to your needs.

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Gameplay Features
Karl

Developer Tools

A set of tools that every developer needs. Quick access, easy to use, does not need instructions and documentation – we take it and use it. The emphasis is on the most necessary things that will save time. The tools work both with assets in the content browser and with

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Free Unreal Engine Resources
Karl

Book Generator

A useful book generator tool that allow users quickly generate procedurally created books with variety of options and features Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Gameplay Features
Karl

Blutility Plus – Material and Instance Options

Five quality of life functions for working with materials and instances inside your projects. This asset is designed to remove the tedious parts of working in Unreal, particularly when it comes to assigning and modifying materials and instances. Enjoy these five quality-of-life improvements I use daily in my Unreal pipeline.

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Free Unreal Engine Resources
Karl

Advanced Spline Mesh Analysis Tool

Programmed line model analysis special effects and fast programmed pipeline It provides you with a blueprint for programmatic line interaction analysis. And dynamically generated pipes. Currently mainly used in the visualization industry, it can also be used in other industries. Find a blueprint that you can copy directly into your own project. The

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Free Unreal Engine Resources
Karl

Ultra Dynamic Sky

A flexible dynamic sky system with natural cloud motion, plus customizable sun, moon and stars. Ultra Dynamic Sky is a sky system designed to be more dynamic and natural than most sky solutions, offer a great degree of flexibility and customization options, with an interface designed for speed and simplicity.

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Procedural Systems
Karl

Spline Ropes Hoses – Sci-fi

Create Spline Generated – Ropes, Hoses, and Sci-fi Cables in seconds INSIDE the Unreal Engine Easy to use, just drag and drop the Cable, Rope, or Sci-Fi Cable of your choice into the engine and immediately start placing it in seconds using splines and adding spline points. Simply hold ALT

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Free Unreal Engine Resources
Karl

Planetarium Planet Blueprint

Blueprint controlled Planet for earth like Planets along with a space sphere. The Blueprint uses a height map as input data for continents, hills and oceans along with masks for cities and deserts. The complete texturing of the Planet is driven by the height map and everything can be edited

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