Overview
The Universal Camera is a versatile camera tool designed for a wide range of applications in games and architectural visualization. It offers extensive customization options and features to enhance your Unreal Engine projects.
Key Features
- Quickly Enable/Disable Features During Runtime
- Control Movement, Offset, Rotation, and Zoom
- Movement & Zoom Scaling
- Location, Offset, Rotation, and Zoom Constraints
- Quickly Set Boundaries in Your Level
- Terrain Height Adaptation
- Edge Scrolling
- Precise Mouse Drag
- Rotate Around Pivot
- Screen Sliding
- Lag for Smooth Movement/Offset/Rotation/Zoom
- Async Traveling Functions
- Placeholder Cameras to Jump to Target Viewpoint
- Follow Actor
- Get Ideal Location and Zoom for Focus View of an Actor
- Save & Load Settings
- A Ton of Settings to Customize Behavior
- Override Functions to Implement Custom Logic
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