Unity

Unity

Shaders
Karl

Highlight Plus – All in One Outline & Selection Effects

Highlight Plus adds outline, glow, overlay, see-through and other effects to objects and characters in your scene. Highlight Plus is a powerful and versatile asset for adding outline, glow, overlay, see-through, and other highlight effects to objects and characters in your scene. Designed with platform compatibility and performance in mind, Highlight Plus is the go-to choice for developers seeking

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Free Unity Resources
Karl

UI Shader Effects – Edge Effects

High-quality UI edge shaders for square, rectangular, and circular elements. Compatible with all render pipelines, mobile-friendly, and highly customizable with prefab and texture combinations. High-quality UI edge effect shaders for square, rectangular, and circular elements. Compatible with all Unity rendering pipelines (Built-in, URP, HDRP), lightweight, and mobile-friendly. Includes fully customizable

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Animation
Karl

Legs Animator

Multi Purpose Leg IK Animating Plugin for any type of 3D character. ⚡ Solve all of your leg animating problems with Legs Animator! Legs Animator is component which provides a lot of features for characters with legs… so for almost all kinds of creatures. ⭐ List of features: ✍ This component will NOT generate

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Physics
Karl

Obi Rope

Obi is an advanced particle-based physics engine capable of simulating a wide range of deformable material behaviors, capable of running both in the CPU and the GPU. (CPU mode depends on the Burst, Jobs, Collections, and Mathematics packages, GPU mode requires compute shader support). With Obi Rope you can create ropes and rods in a

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Animation
Karl

Look Animator

Look Animator is component which animates procedurally head and neck/spine bones to simulate real behaviour of body for looking at choosed position or object. ☄️ This animator will bring much more life into your characters and creatures! Giving more impression that they’re real! Easy to setup, easy to controll, easy to

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Modeling
Karl

Runtime Asset Database

Runtime Asset Database simplifies runtime save/load implementation in Unity, replicating Unity Editor’s prefab concepts for runtime asset management. Runtime Asset Database is a library designed to simplify the implementation of a runtime save and load subsystem in your Unity application. This library replicates and extends the familiar concepts of prefabs, prefab

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Free Unity Resources
Karl

Optimizers

✍ Before Buy: This package is not baking scene models. If your project use tones of objects in single small area then this package will not give you desired boost in performance. (current version is supporting optimization only with one rendering camera in the same time) ⚡ Cull, deactivate or activate, adjust

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