Tag: Tools & Plugins

Engine Tools
Karl

Dynamic Real Water

Overview Dynamic Real Water is a cutting-edge GPU-accelerated FFT water simulation plugin designed for Unreal Engine 5. It offers a realistic and easy-to-use water simulation with physically accurate asynchronous CPU buoyancy physics, making it ideal for games, cinematics, interactive experiences, and simulations requiring high visual fidelity and responsive buoyancy. Features

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Engine Tools
Karl

Able Ability System

In-Depth Overview Able is an engine plugin, crafted in C++, specifically designed for Unreal Engine. It revolutionizes the way creators handle Abilities by allowing them to be constructed from various actions known as Tasks. These Tasks are assembled in the Ability Editor, an intuitive and user-friendly interface that enables quick

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Engine Tools
Karl

Runtime Speech Recognizer (Real-Time, Offline, AI)

Overview Transform your game with real-time, offline, cross-platform speech recognition powered by OpenAI Whisper technology! Experience fast cross-platform speech / voice recognition that works completely offline, featuring GPU acceleration on Windows and optimized CPU processing on other platforms. Key Features Real-time Recognition: Convert speech to text instantly as your players

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Game Mechanics
Karl

Universal Camera

Overview The Universal Camera is a versatile camera tool designed for a wide range of applications in games and architectural visualization. It offers extensive customization options and features to enhance your Unreal Engine projects. Key Features Quickly Enable/Disable Features During Runtime Control Movement, Offset, Rotation, and Zoom Movement & Zoom

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Engine Tools
Karl

UAsset Browser

Overview With UAsset Browser, you can preview uasset thumbnail, view dependency graph between uasset files, inspect/search/filter uasset meta data, and then import uasset file with all it’s dependencies including hard or soft references. Key Features UAsset Browser works as a uasset file importer, gathering and importing dependencies to avoid missing

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Procedural Systems
Karl

Rodin – Advanced 3D Model Generation AI Technology

Overview Join us to witness one of the most advanced 3D model generation AI technologies ever – Rodin, a controllable large-scale generative model for creating high-quality 3D assets! With just a few words or a picture, Rodin transforms your imagination into realistic CG-friendly 3D models with photorealistic material rendering! Features

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Engine Tools
Karl

MSC Screen & Camera Recorder

Overview This plugin allows you to capture videos of the screen in Unreal Engine applications, from cameras during the game with different points of view from the player, record the vision in virtual reality, and even render videos in 360º. It offers all nodes available in blueprint. Technical Details Features:

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Network & Multiplayer
Karl

FPS First Person Shooter Framework (SKG Shooter Framework V2)

Overview SKG Shooter Framework V2 is designed for Unreal Engine versions 5.3 and above, offering a robust and efficient ballistics system. It pairs perfectly with Terminal Ballistics and does not require C++ knowledge, though a basic understanding of blueprints is recommended. Key Features Performance: The framework emphasizes performance, utilizing the

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Engine Tools
Karl

PBL Database

Overview The PBL Database is a comprehensive toolbox designed to enhance your understanding and utilization of the Physically Based Lighting (PBL) workflow in Unreal Engine. It serves as an all-in-one solution for gathering essential resources and learning about real-life light behavior. Description This plugin is not a lighting creator like

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