Overview
Supercharge your Unreal Engine game with the Runtime Files Downloader plugin, designed to make download files at runtime a breeze! This plugin enhances your game’s capabilities by allowing fast and reliable HTTP/HTTPS file downloads directly within the game. It supports both storage-based and memory-based downloading options, making it ideal for dynamic content loading, mod support, or on-demand asset management systems.
Key Features
- Flexible Downloads: Save to storage or load into memory with chunk-based streaming for large files.
- Real-time Control: Detailed progress tracking and the ability to cancel downloads anytime.
- Cross-Platform: Works seamlessly across all platforms, with optimized storage handling for mobile devices.
- Developer-Friendly: Full Blueprint and C++ support, configurable timeouts and MIME types, built-in utility functions, and comprehensive error handling.
Technical Details
The plugin supports downloading content larger than 2GB, unlike the standard UE implementation. It extends the file size limit beyond UE’s 2GB constraint using a signed 64-bit integer limit. The chunk-based content downloading approach ensures no third-party libraries or external dependencies are required, and it offers cross-platform compatibility (Windows, Mac, Linux, Android, iOS, etc.).
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