Category: Shaders

Fullscreen & Camera Effects
Karl

Analytical Volumetric Lighting [URP] – Performant Raytraced Volumetric Lights

Analytical Volumetric Lighting is a powerful and extremely performant volumetric lighting solution based on the analytical approach with no raymarching involved. Analytical Volumetric Lighting is a post-processing render feature intended to replicate the behavior of the volumetric lighting focusing on high performance and high real-time light count. This is achieved thanks to the analytical

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Fullscreen & Camera Effects
Karl

MK Glow – Bloom & Lens & Glare

MK Glow simulates bright surface light scattering, creating an uniquely stylized glow with customizable bloom, lens surface, flare, and glare effects. Perfect for adding distinctive visual flair. Description MK Glow is a high-performance, feature-rich post-processing effect designed to simulate the bright surface scattering of light. Tailored for artists, it offers an intuitive, adaptive workflow

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Shaders
Karl

Stylized Water 3

Focuses on providing artistic freedom, rather than a realistic water simulation. Spans a wide range of applications requiring water. Easy to use and self-documented « A license for this asset guarantees access to updates for Unity 6.0-6.1, and potentially new features. » What’s new? – Rewritten rendering code for Render Graph support –

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Shaders
Karl

Ice World

Huge library of ice textures and shaders variants, mobile friendly. Ice could be used as lake, river or models surfaces. Many options give you ability to control almost every aspect of ice. Click here to view the full details of the resource.:URL Click the button below to download.  Download:

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Shaders
Karl

Atmospheric Height Fog

Simple yet beautiful height fog with directional light and animated noise support. The height fog will provide a volumetric-like effect while using a lower computation power! Built with Amplify Shader Editor, all shaders can be modified with ease to your needs. Add fog support for any transparent shader using the

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