Category: Level Design

3DCGHUB
Level Design
Karl

Road Constructor

Road Constructor is a procedural generation tool designed for Unity 2022 LTS that handles road placement, intersection movement, and terrain modification. It includes a library of 461 assets for building rural, local, and highway environments.

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3DCGHUB
Level Design
Karl

Prefab World Builder

Prefab World Builder provides a comprehensive suite of editor-only tools designed to accelerate level design through physics-based placement, modular grid logic, and specialized brush systems.

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3DCGHUB
Level Design
Karl

GIBLION 2024: Anime-NPR-Toon Framework

GIBLION 2024 provides a comprehensive suite of tools for generating anime-style environments within Unity’s Universal Render Pipeline, utilizing both shader-level effects and procedural foliage systems.

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3DCGHUB
Level Design
Karl

Decalery

Decalery provides a technical solution for placing decals on any geometric shape within Unity, supporting advanced features like skinned mesh deformation and complex lightmap integration.

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3DCGHUB
Level Design
Karl

Bakery – GPU Lightmapper

Designed as a high-performance alternative to Enlighten and Progressive, Bakery utilizes GPU ray-tracing to produce physically correct baked lighting for Unity projects.

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3DCGHUB
Level Design
Karl

Auto Fence & Wall Builder

Auto Fence & Wall Builder provides a specialized environment design workflow within Unity, allowing for the rapid deployment of fences and walls that adapt dynamically to terrain and user-defined parameters.

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